vism_at
int vism_at(int, int);
if (!vism_at(u.udisx, u.udisy))
if (!vism_at(x, y)) {
if (!vism_at(obj->odx, obj->ody)) {
if (show && !vism_at(obj->ox, obj->oy)) {
if (!vism_at(obj->ox, obj->oy))
if (!vism_at(zx, zy))
if (!vism_at(x, y))