vgaw32
vgaw32(cv3d_memory_io_base, MR_ADVANCED_FUNCTION_CONTROL,
vgaw32(cv3d_memory_io_base, MR_ADVANCED_FUNCTION_CONTROL,
vgaw32(cv3d_memory_io_base, MR_ADVANCED_FUNCTION_CONTROL, 0x00000011);
vgaw32(cv3d_memory_io_base, BLT_COMMAND_SET, CMD_NOP);
vgaw32(cv3d_memory_io_base, BLT_CLIP_LEFT_RIGHT, 0x000007ff);
vgaw32(cv3d_memory_io_base, BLT_CLIP_TOP_BOTTOM, 0x000007ff);
vgaw32(cv3d_memory_io_base, L2D_COMMAND_SET, CMD_NOP);
vgaw32(cv3d_memory_io_base, L2D_CLIP_LEFT_RIGHT, 0x000007ff);
vgaw32(cv3d_memory_io_base, L2D_CLIP_TOP_BOTTOM, 0x000007ff);
vgaw32(cv3d_memory_io_base, P2D_COMMAND_SET, CMD_NOP);
vgaw32(cv3d_memory_io_base, P2D_CLIP_LEFT_RIGHT, 0x000007ff);
vgaw32(cv3d_memory_io_base, P2D_CLIP_TOP_BOTTOM, 0x000007ff);