DEADWOOD
setbit(location[ahead].objects, DEADWOOD);
setbit(location[back].objects, DEADWOOD);
setbit(location[left].objects, DEADWOOD);
setbit(location[right].objects, DEADWOOD);
if (testbit(inven, DEADWOOD) ||
DEADWOOD))
value = DEADWOOD;
case DEADWOOD:
setbit(location[position].objects, DEADWOOD);
} else if (testbit(from, DEADWOOD)) {
wordvalue[wordnumber] = DEADWOOD;
else if (testbit(inven, DEADWOOD) ||
testbit(location[position].objects, DEADWOOD))
value = DEADWOOD;
setbit(location[position].objects, DEADWOOD);
{172, DEADWOOD},
{216, DEADWOOD},
{168, DEADWOOD},
{170, DEADWOOD},
{ "woodsman", DEADWOOD, OBJECT, NULL },
{ "woodsman's", DEADWOOD, OBJECT, NULL },