snap
set_snaplen(uint32_t snap)
if (priv_set_snaplen(snap))
if (cur_snaplen > snap)
cur_snaplen = snap;
set_snaplen(uint32_t snap)
hpcap->snapshot = snap;
char snap = 0;
snap++;
snap++;
if (snap) {
static void snap(void);
snap();
Game.snap = 1;
Game.snap = 0;
char snap; /* set if snapshot taken */
if (percent < 35 || !Game.snap) {
int snap, error;
snap = 0;
snap = 1;
if (snap) {
if (snap) {
struct lfs_segnum_array snap;
snap = *(struct lfs_segnum_array *)ap->a_data;
if (snap.len > LFS_REWRITE_MAXCNT)
sna = lfs_malloc(fs, snap.len * sizeof(int), LFS_NB_BLKIOV);
if ((error = copyin(snap.segments, sna,
snap.len * sizeof(int))) != 0) {
for (i = 0; i < snap.len; i++)
error = lfs_rewrite_segments(fs, sna, snap.len, &direct,
snap.stats.direct = direct;
snap.stats.offset = offset;
= snap.stats;
struct hammer_snapshot_data snap;