DART
if (obj->otyp == ARROW || obj->otyp == DART ||
mksobj_at(DART, u.ux, u.uy);
{DART, 2, WEAPON_SYM, 25, 1}, /* quan is variable */
case DART:
case DART:
(obj->which_kind == SHURIKEN) || (obj->which_kind == DART)) {
(obj->which_kind == DART) ||
(obj->which_kind != DART) &&
(wc == DART)) {
(weapon->which_kind == DART))) {