games/warp/us.c
463
shift_direction(0, -1);
games/warp/us.c
464
shift_direction(0, 1);
games/warp/us.c
465
shift_direction(-1, 0);
games/warp/us.c
466
shift_direction(1, 0);
games/warp/us.c
467
shift_direction(-1, -1);
games/warp/us.c
468
shift_direction(-1, 1);
games/warp/us.c
469
shift_direction(1, -1);
games/warp/us.c
470
shift_direction(1, 1);
games/warp/us.c
473
shift_direction(1, -1);
games/warp/us.c
476
shift_direction(1, 0);
games/warp/us.c
479
shift_direction(1, 1);
games/warp/us.c
482
shift_direction(0, -1);
games/warp/us.c
485
shift_direction(0, 1);
games/warp/us.c
488
shift_direction(-1, -1);
games/warp/us.c
491
shift_direction(-1, 0);
games/warp/us.c
494
shift_direction(-1, 1);
games/warp/us.h
60
void shift_direction(int, int);