Symbol: C_LIMIT
games/mille/comp.c
104
(pp->speed == C_LIMIT && card == C_RIGHT_WAY)) {
games/mille/comp.c
147
Numseen[C_LIMIT] != Numcards[C_LIMIT]))
games/mille/comp.c
171
|| Numseen[C_LIMIT] == Numcards[C_LIMIT]
games/mille/comp.c
206
if (pp->speed == C_LIMIT)
games/mille/comp.c
224
if (pp->speed == C_LIMIT)
games/mille/comp.c
240
else if (pp->speed == C_LIMIT &&
games/mille/comp.c
243
else if (pp->speed == C_LIMIT
games/mille/comp.c
244
|| Numseen[C_LIMIT] != Numcards[C_LIMIT]) {
games/mille/comp.c
246
oppos = C_LIMIT;
games/mille/comp.c
293
case C_LIMIT:
games/mille/comp.c
323
if (op->speed == C_LIMIT)
games/mille/comp.c
347
if (op->speed == C_LIMIT || !op->can_go)
games/mille/comp.c
413
if (pp->can_go || ((is_repair(bat) || bat == C_STOP || spd == C_LIMIT) &&
games/mille/comp.c
426
if (spd == C_LIMIT)
games/mille/comp.c
447
if (pp->speed == C_LIMIT)
games/mille/comp.c
463
case C_LIMIT:
games/mille/comp.c
464
if (op->speed != C_LIMIT &&
games/mille/comp.c
479
if (pp->speed == C_LIMIT)
games/mille/comp.c
83
case C_LIMIT:
games/mille/extern.c
142
C_STOP, C_LIMIT, C_EMPTY, C_FLAT, C_CRASH, C_STOP, C_INIT
games/mille/extern.c
155
C_LIMIT, C_LIMIT, C_LIMIT,
games/mille/move.c
237
if (pp->speed == C_LIMIT)
games/mille/move.c
273
if (pp->speed != C_LIMIT)
games/mille/move.c
292
case C_LIMIT:
games/mille/move.c
294
if (pp->speed == C_LIMIT)
games/mille/move.c
298
pp->speed = C_LIMIT;
games/mille/move.c
306
|| (card == C_RIGHT_WAY && pp->speed == C_LIMIT)) {
games/mille/move.c
311
if (card == C_RIGHT_WAY && pp->speed == C_LIMIT)
games/mille/move.c
334
if (pp->speed == C_LIMIT)
games/mille/types.c
74
case C_LIMIT: