Symbol: roundf
games/testpat/testpat.c
210
for (i = roundf(1 * grid_unit); i < roundf(2 * grid_unit); i++) {
games/testpat/testpat.c
216
for (col = roundf((4 * grid_unit * 2) +
games/testpat/testpat.c
217
circle_pos[y_limit / 2][0]); col <= roundf((9 * grid_unit
games/testpat/testpat.c
222
i = roundf(1.4 * grid_unit);
games/testpat/testpat.c
231
for (line = roundf(2 * grid_unit); line < 4 * grid_unit; line++) {
games/testpat/testpat.c
237
for (col = 0; col <= roundf((3.5 * grid_unit * 2)); col++) {
games/testpat/testpat.c
244
for (col = roundf((9.5 * grid_unit * 2)); col <
games/testpat/testpat.c
245
roundf((13 * grid_unit * 2)); col++) {
games/testpat/testpat.c
257
for (i = roundf(3 * grid_unit); i < roundf(4 * grid_unit); i++) {
games/testpat/testpat.c
304
for (line = roundf(4 * grid_unit); line < (y_limit / 2);
games/testpat/testpat.c
326
for (col = roundf((1.5 * grid_unit * 2)); col <
games/testpat/testpat.c
327
roundf((4.3 * grid_unit * 2)); col++) {
games/testpat/testpat.c
334
for (col = roundf((4.3 * grid_unit * 2)); col <
games/testpat/testpat.c
335
roundf((7.6 * grid_unit * 2)); col++) {
games/testpat/testpat.c
342
for (col = roundf((7.6 * grid_unit * 2)); col <
games/testpat/testpat.c
343
roundf((11.5 * grid_unit * 2)); col++) {
games/testpat/testpat.c
352
for (line = roundf(9.5 * grid_unit); line <= (10.5 * grid_unit);
games/testpat/testpat.c
359
for (col = roundf((0 * grid_unit * 2)); col <
games/testpat/testpat.c
360
roundf((4 * grid_unit * 2)); col++) {
games/testpat/testpat.c
367
for (col = roundf((4 * grid_unit * 2)); col <
games/testpat/testpat.c
368
roundf((6.5 * grid_unit * 2)); col++) {
games/testpat/testpat.c
380
for (col = roundf((6.5 * grid_unit * 2)); col <
games/testpat/testpat.c
381
roundf((9 * grid_unit * 2)); col++) {
games/testpat/testpat.c
388
for (col = roundf((9 * grid_unit * 2)); col <
games/testpat/testpat.c
389
roundf((13 * grid_unit * 2)); col++) {
games/testpat/testpat.c
398
for (line = roundf(10.5 * grid_unit); line < (12 * grid_unit);
games/testpat/testpat.c
405
for (col = roundf(3.5 * grid_unit * 2); col <= roundf(9.5 *
games/testpat/testpat.c
418
for (col = roundf(0 * grid_unit * 2); col <= roundf(3.5 *
games/testpat/testpat.c
426
for (col = roundf(9.5 * grid_unit * 2); col <= roundf(13 *
games/testpat/testpat.c
452
for (col = roundf((6 * grid_unit * 2)); col <
games/testpat/testpat.c
453
roundf((7 * grid_unit * 2)); col++) {
include/math.h
433
float roundf(float);
lib/libm/src/s_llroundf.c
9
#define roundit roundf
lib/libm/src/s_lroundf.c
9
#define roundit roundf
tests/lib/libm/t_round.c
67
bf = roundf(af);
tests/lib/libm/t_round.c
75
cf = roundf(-af);
usr.sbin/bta2dpd/cosdata-gen/cosdata.c
113
printf("%d, ", (int)roundf(val * SI_MULTI));
usr.sbin/bta2dpd/cosdata-gen/cosdata.c
85
printf("%d, ", (int)roundf((float)arr[k] * COEFFS_MULTI));