redraw
void redraw(void);
(void)redraw();
redraw();
redraw();
void redraw(void);
redraw();
redraw();
_scrn->redraw();
_scrn->redraw();
_b.getScrn()->redraw();
virtual void redraw(void) = 0; // Refresh
void redraw(void);
goto redraw;
goto redraw;
redraw:
int redraw = 0;
redraw = 1;
redraw = 1;
if (redraw) {
callout_schedule(&hdscr->hlcd_sc->redraw, 1);
callout_schedule(&sc->redraw, 1);
callout_init(&sc->redraw, 0);
callout_setfunc(&sc->redraw, hlcd_redraw, sc);
callout_stop(&sc->redraw);
callout_destroy(&sc->redraw);
struct callout redraw; /* wsdisplay refresh/redraw timer */
void redraw(void);
redraw();
redraw();