progress_arg
progress(&(struct progress_arg){ .label = "data-free", .tick = (ndata /
progress(&(struct progress_arg){ .label = "data-data", .tick = (n / 2)
progress(&(struct progress_arg){ .label = "free-free", .tick = (n / 2)
struct progress_arg progress_arg = { .label = "freeblock", .tick =
progress(&progress_arg);
progress(&progress_arg);
progress(&(struct progress_arg){ .cdev = device });
void progress(const struct progress_arg *);
progress(const struct progress_arg *p)
static struct progress_arg Progress;
progress(&(struct progress_arg){ .label = "pathname", .tick = inodes /
progress(&(struct progress_arg){ .label = "zero ilist", .tick =
progress(&(struct progress_arg){ .label = "freeblock list", .tick =
progress(&(struct progress_arg){ .cdev = device });
progress(const struct progress_arg *p)
static struct progress_arg Progress;
void progress(const struct progress_arg *);
progress(&(struct progress_arg){ .cdev = image });
progress(const struct progress_arg *p)
static struct progress_arg Progress;
progress(&(struct progress_arg){ .label = "populate", .tick =
struct progress_arg;
void progress(const struct progress_arg *);