okay
move(struct move *mm, int okay)
if (okay) {
if (!okay) {
if (okay(x, y, a))
static int okay(int, int, int);
goto okay;
okay:
bool okay;
t = time2(tmp, funcp, sp, offset, &okay);
if (okay) {
t = time2(tmp, funcp, sp, offset, &okay);
if (okay) {