nice
nice(4);
nice(1); /* games should be run niced */
int nice(int);
__weak_alias(nice,_nice)
nice(int incr)
if (dry_run == 0 && nice(niceval) < 0)
nice(queue - 'b');
nic = nice(i);
ATF_REQUIRE(nice(i) != -1);
val = nice(i);
ATF_REQUIRE_ERRNO(EPERM, nice(i) == -1);