name_of
sbuf_addstr(s, name_of(obj));
item_name = name_of(obj);
sbuf_addstr(&db, name_of(obj));
name_of(obj));
const char *name_of(const object *);
snprintf(hit_message, HIT_MESSAGE_SIZE, "the %s", name_of(weapon));
name_of(weapon));
name_of(rogue.weapon),