mode2aumode
aumode = mode2aumode(mode);
aumode = mode2aumode(mode);
int mode2aumode(int);
if (mode2aumode(mode) != 0) {
exp_mode = mode2aumode(mode);
if (mode2aumode(mode0) == 0 || mode2aumode(mode1) == 0) {
if (mode2aumode(mode) == 0) {
if (mode2aumode(mode) == 0) {
if (mode2aumode(openmode) == 0) {
if (mode2aumode(openmode) == 0) {
inimode = mode2aumode(openmode);
if (mode2aumode(openmode) == 0) {
ai.mode = mode2aumode(openmode) & ~AUMODE_PLAY_ALL;
? (mode2aumode(openmode) & ~AUMODE_PLAY_ALL)
: mode2aumode(openmode);
if (mode2aumode(openmode) == 0) {
ai.mode = mode2aumode(openmode) & ~AUMODE_PLAY_ALL;
? (mode2aumode(openmode) & ~AUMODE_PLAY_ALL)
: mode2aumode(openmode);
ai.mode = mode2aumode(openmode);
XP_EQ(mode2aumode(openmode), ai.mode);
if (mode2aumode(openmode) == 0) {
if (mode2aumode(openmode) == 0) {
if (mode2aumode(openmode) == 0) {
if (mode2aumode(openmode) == 0) {
if (mode2aumode(openmode) == 0) {
if (mode2aumode(openmode) == 0) {