Symbol: lprcat
games/larn/action.c
103
lprcat("\nnothing seems to have happened");
games/larn/action.c
110
lprcat("\nThe fountains bubbling slowly quiets");
games/larn/action.c
134
lprcat("\nYou got the dirt off!");
games/larn/action.c
136
lprcat("\nThis water seems to be hard water! The dirt didn't come off!");
games/larn/action.c
140
lprcat("\nnothing seems to have happened");
games/larn/action.c
153
lprcat("\nThe altar crumbles into a pile of dust before your eyes");
games/larn/action.c
157
lprcat("\nnothing happens");
games/larn/action.c
169
lprcat("\n\n");
games/larn/action.c
174
lprcat("how much do you donate? ");
games/larn/action.c
177
lprcat("\nYou don't have that much!");
games/larn/action.c
189
lprcat("\nYou feel your armor vibrate for a moment");
games/larn/action.c
194
lprcat("\nYou feel your weapon vibrate for a moment");
games/larn/action.c
198
lprcat("\nThank You.");
games/larn/action.c
213
lprcat("\nnothing happens");
games/larn/action.c
218
lprcat("\nYou feel your armor vibrate for a moment");
games/larn/action.c
223
lprcat("\nYou feel your weapon vibrate for a moment");
games/larn/action.c
236
lprcat("\nYou have been heard!");
games/larn/action.c
255
lprcat("\nnothing happens");
games/larn/action.c
271
lprcat("\nThe chest explodes as you open it");
games/larn/action.c
281
lprcat("\nYou feel an irritation spread over your skin!");
games/larn/action.c
287
lprcat("\nYou begin to lose hand to eye coordination!");
games/larn/action.c
294
lprcat("\nA sickness engulfs you!");
games/larn/action.c
304
lprcat("\nnothing happens");
games/larn/action.c
48
lprcat("\nnothing happens");
games/larn/action.c
71
lprcat("\nZaaaappp! You've been teleported!\n");
games/larn/action.c
75
lprcat("\nnothing happens");
games/larn/action.c
89
lprcat("\nOops! You seem to have caught the dreadful sleep!");
games/larn/action.c
99
lprcat("\nYou feel a sickness coming on");
games/larn/diag.c
100
lprcat("spell name description\n");
games/larn/diag.c
101
lprcat("-------------------------------------------------------------------------------------------\n\n");
games/larn/diag.c
104
lprcat(spelcode[j]);
games/larn/diag.c
108
lprcat("\n\nFor the c[] array:\n");
games/larn/diag.c
115
lprcat("\n\nTest of random number generator ----------------");
games/larn/diag.c
116
lprcat("\n for 25,000 calls divided into 16 slots\n\n");
games/larn/diag.c
128
lprcat("\n\n");
games/larn/diag.c
131
lprcat("Done Diagnosing . . .");
games/larn/diag.c
250
lprcat("\nRestoring . . .");
games/larn/diag.c
286
lprcat("Sorry, But your save file is for an older version of larn\n");
games/larn/diag.c
368
lprcat("\n\nI am so sorry, but your character is a little TOO good! Since this\n");
games/larn/diag.c
369
lprcat("cannot normally happen from an honest game, I must assume that you cheated.\n");
games/larn/diag.c
370
lprcat("In that you are GREEDY as well as a CHEATER, I cannot allow this game\n");
games/larn/diag.c
371
lprcat("to continue.\n");
games/larn/diag.c
385
lprcat("\nSorry, but your savefile has been altered.\n");
games/larn/diag.c
386
lprcat("However, seeing as I am a good sport, I will let you play.\n");
games/larn/diag.c
387
lprcat("Be advised though, you won't be placed on the normal scoreboard.");
games/larn/diag.c
403
lprcat("\nSorry, but your savefile can't be deleted. This can only mean\n");
games/larn/diag.c
404
lprcat("that you tried to CHEAT by protecting the directory the savefile\n");
games/larn/diag.c
405
lprcat("is in. Since this is unfair to the rest of the larn community, I\n");
games/larn/diag.c
406
lprcat("cannot let you play this game.\n");
games/larn/diag.c
42
lprcat("\ndiagnostic failure\n");
games/larn/diag.c
46
lprcat("\n\nBeginning of DIAG diagnostics ----------\n");
games/larn/diag.c
55
lprcat("\f\nHere's the dungeon:\n\n");
games/larn/diag.c
65
lprcat("\f\nNow for the monster data:\n\n");
games/larn/diag.c
66
lprcat(" Monster Name LEV AC DAM ATT DEF GOLD HP EXP \n");
games/larn/diag.c
67
lprcat("--------------------------------------------------------------------------\n");
games/larn/diag.c
74
lprcat("\n\nHere's a Table for the to hit percentages\n");
games/larn/diag.c
75
lprcat("\n We will be assuming that players level = 2 * monster level");
games/larn/diag.c
76
lprcat("\n and that the players dexterity and strength are 16.");
games/larn/diag.c
77
lprcat("\n to hit: if (rnd(22) < (2[monst AC] + your level + dex + WC/8 -1)/2) then hit");
games/larn/diag.c
78
lprcat("\n damage = rund(8) + WC/2 + STR - c[HARDGAME] - 4");
games/larn/diag.c
79
lprcat("\n to hit: if rnd(22) < to hit then player hits\n");
games/larn/diag.c
80
lprcat("\n Each entry is as follows: to hit / damage / number hits to kill\n");
games/larn/diag.c
81
lprcat("\n monster WC = 4 WC = 20 WC = 40");
games/larn/diag.c
82
lprcat("\n---------------------------------------------------------------");
games/larn/diag.c
93
lprcat("\n\nHere's the list of available potions:\n\n");
games/larn/diag.c
96
lprcat("\n\nHere's the list of available scrolls:\n\n");
games/larn/diag.c
99
lprcat("\n\nHere's the spell list:\n\n");
games/larn/display.c
112
lprcat(class[c[LEVEL] - 1]);
games/larn/display.c
132
lprcat(" ?");
games/larn/display.c
134
lprcat(levelname[level]);
games/larn/display.c
212
lprcat(bot_data[i].string);
games/larn/display.c
216
lprcat(" ");
games/larn/display.c
270
lprcat(bot_data[i].string);
games/larn/display.c
568
lprcat("The magic spells you have discovered thus far:\n\n");
games/larn/display.c
586
lprcat("\nThe magic scrolls you have found to date are:\n\n");
games/larn/display.c
599
lprcat("\nThe magic potions you have found to date are:\n\n");
games/larn/display.c
89
lprcat(" ?");
games/larn/display.c
91
lprcat(levelname[level]);
games/larn/extern.h
132
void lprcat(const char *);
games/larn/global.c
132
lprcat("\n");
games/larn/global.c
242
lprcat("Failure in positionplayer\n");
games/larn/global.c
380
lprcat("\n\nDo you really want to quit?");
games/larn/global.c
388
lprcat(" no");
games/larn/global.c
392
lprcat("\n");
games/larn/global.c
394
lprcat("Yes");
games/larn/global.c
396
lprcat(" or ");
games/larn/global.c
398
lprcat("No");
games/larn/global.c
400
lprcat(" please? Do you want to quit? ");
games/larn/global.c
410
lprcat("\n --- press ");
games/larn/global.c
412
lprcat(" to continue --- ");
games/larn/global.c
474
lprcat("\nYou pick up:");
games/larn/global.c
481
lprcat("\nYou can't carry anything else");
games/larn/global.c
503
lprcat("\nThere's something here already");
games/larn/global.c
511
lprcat("\n You drop:");
games/larn/global.c
538
lprcat("\nYou feel a sense of loss");
games/larn/global.c
567
lprcat("\nYou feel a sense of loss");
games/larn/global.c
754
lprcat("\nEnter Password: ");
games/larn/global.c
762
lprcat("\nSorry\n");
games/larn/header.h
397
#define setbold() (lprcat(boldon?"\33[1m":"\33[7m"))
games/larn/header.h
399
#define resetbold() (lprcat("\33[m"))
games/larn/header.h
401
#define setscroll() (lprcat("\33[20;24r"))
games/larn/header.h
403
#define resetscroll() (lprcat("\33[;24r"))
games/larn/header.h
405
#define clear() (lprcat("\33[2J\33[f"), cbak[SPELLS]= -50)
games/larn/header.h
406
#define cltoeoln() lprcat("\33[K")
games/larn/help.c
106
lprcat("Press ");
games/larn/help.c
108
lprcat(" to continue: ");
games/larn/help.c
42
lprcat(lgetl()); /* print out each line that
games/larn/help.c
47
lprcat(tmbuf);
games/larn/help.c
51
lprcat(" ---- Press ");
games/larn/help.c
53
lprcat(" to exit, ");
games/larn/help.c
55
lprcat(" for more help ---- ");
games/larn/help.c
88
lprcat(lgetl());/* print out each line that we read in */
games/larn/help.c
92
lprcat(tmbuf);
games/larn/io.c
247
lprcat(buf);
games/larn/io.c
680
lprcat("\33[2K");
games/larn/io.c
696
lprcat("\33[1J\33[2K");
games/larn/io.c
716
lprcat("\33[J\33[2K");
games/larn/main.c
1032
lprcat("\nBut one arm is busy with your shield!");
games/larn/main.c
1090
lprcat("\nYou're already wearing some armor");
games/larn/main.c
1098
lprcat("\nYou are already wearing a shield");
games/larn/main.c
1102
lprcat("\nYour hands are busy with the two handed sword!");
games/larn/main.c
1109
lprcat("\nYou can't wear that!");
games/larn/main.c
1133
lprcat("\nThere's something here already!");
games/larn/main.c
1136
lprcat("\n\n");
games/larn/main.c
1138
lprcat("How much gold do you drop? ");
games/larn/main.c
1142
lprcat("\nYou don't have that much!");
games/larn/main.c
1207
lprcat("\nThere's nothing on it to read");
games/larn/main.c
1231
lprcat("\nThe cookie was delicious.");
games/larn/main.c
1235
lprcat(" Inside you find a scrap of paper that says:\n");
games/larn/main.c
1236
lprcat(p);
games/larn/main.c
1245
lprcat("\nYou can't eat that!");
games/larn/main.c
1275
lprcat("\nYou wouldn't want to quaff that, would you? ");
games/larn/main.c
1295
lprcat(" aborted");
games/larn/main.c
1315
lprcat(" aborted");
games/larn/main.c
152
lprcat("Sorry, Larn needs a VT100 family terminal for all its features.\n");
games/larn/main.c
184
lprcat("Preparing to initialize the scoreboard.\n");
games/larn/main.c
636
lprcat(" (weapon in hand)");
games/larn/main.c
638
lprcat(" (being worn)");
games/larn/main.c
743
lprcat("\nYou can't read anything when you're blind!");
games/larn/main.c
791
lprcat("Saving . . .");
games/larn/main.c
805
lprcat("\nAs yet, you don't have enough experience to use teleportation");
games/larn/main.c
827
lprcat("\nIt's ");
games/larn/main.c
828
lprcat(objectname[item[i][j]]);
games/larn/main.c
834
lprcat("\nNo traps are visible");
games/larn/main.c
844
lprcat("Sorry, you are not empowered to be a wizard.\n");
games/larn/main.c
909
lprcat("\nYour shield is off");
games/larn/main.c
913
lprcat("\nYour armor is off");
games/larn/main.c
916
lprcat("\nYou aren't wearing anything");
games/larn/main.c
935
lprcat(" Wizard");
games/larn/main.c
938
lprcat(" Cheater");
games/larn/main.c
939
lprcat(copyright);
games/larn/main.c
972
lprcat("\nYou do not owe any taxes.");
games/larn/monster.c
1009
lprcat("\nIn What Direction? ");
games/larn/monster.c
1096
lprcat(" There wasn't anything there!");
games/larn/monster.c
1134
lprcat("\nYou hit");
games/larn/monster.c
1140
lprcat("\nYou missed");
games/larn/monster.c
1143
lprcat(" the ");
games/larn/monster.c
1144
lprcat(lastmonst);
games/larn/monster.c
1672
lprcat(" nothing");
games/larn/monster.c
1736
lprcat("\nYou hear loud screams of agony!");
games/larn/monster.c
1793
lprcat("\nAs the cancellation takes effect, you hear a great earth shaking blast!");
games/larn/monster.c
1800
lprcat("\nTwo spheres of annihilation collide! You hear a great earth shaking blast!");
games/larn/monster.c
1808
lprcat("\nYou have been enveloped by the zone of nothingness!\n");
games/larn/monster.c
1888
lprcat("\nYou were too close to the sphere!");
games/larn/monster.c
1905
lprcat("\nGenocide what monster? ");
games/larn/monster.c
1918
lprcat(" You sense failure!");
games/larn/monster.c
246
lprcat("\nYou don't have any spells!");
games/larn/monster.c
249
lprcat(eys);
games/larn/monster.c
254
lprcat(eys);
games/larn/monster.c
261
over: lprcat(aborted);
games/larn/monster.c
277
lprcat(" Nothing Happened ");
games/larn/monster.c
298
lprcat(" It didn't seem to work");
games/larn/monster.c
303
lprcat(" It didn't work!");
games/larn/monster.c
307
lprcat(" Nothing happens. You seem inexperienced at this");
games/larn/monster.c
388
lprcat(" It didn't believe the illusions!");
games/larn/monster.c
498
lprcat("\nYour heart stopped!\n");
games/larn/monster.c
506
lprcat(" It didn't work");
games/larn/monster.c
537
lprcat("\nYou have been enveloped by the zone of nothingness!\n");
games/larn/monster.c
561
lprcat(" Nothing seems to have happened");
games/larn/monster.c
564
lprcat(" The demon turned on you and vanished!");
games/larn/monster.c
670
lprcat(" You can't aim your magic!");
games/larn/monster.c
740
lprcat("You fall asleep! ");
games/larn/monster.c
750
lprcat("You get stuck in your own web! ");
games/larn/monster.c
762
lprcat(" There wasn't anything there!");
games/larn/monster.c
818
lprcat("\nYou are hit by your own magic!");
games/larn/monster.c
854
lprcat(" The wall crumbles");
games/larn/monster.c
867
lprcat(" The door is blasted apart");
games/larn/monster.c
878
lprcat(" The statue crumbles");
games/larn/monster.c
949
lprcat(" There wasn't anything there!");
games/larn/moreobj.c
104
lprcat(" sit down");
games/larn/moreobj.c
107
lprcat("\nZaaaappp! You've been teleported!\n");
games/larn/moreobj.c
111
lprcat("\nnothing happens");
games/larn/moreobj.c
129
lprcat("\nDo you (t) take it, (o) try to open it");
games/larn/moreobj.c
135
lprcat(" open it");
games/larn/moreobj.c
140
lprcat(" take");
games/larn/moreobj.c
161
lprcat("\nDo you (d) drink, (w) wash yourself");
games/larn/moreobj.c
166
lprcat("drink");
games/larn/moreobj.c
176
lprcat("wash yourself");
games/larn/moreobj.c
193
lprcat(" went down by one!");
games/larn/moreobj.c
196
lprcat(" went up by one!");
games/larn/moreobj.c
213
lprcat("Your strength");
games/larn/moreobj.c
217
lprcat("Your intelligence");
games/larn/moreobj.c
221
lprcat("Your wisdom");
games/larn/moreobj.c
225
lprcat("Your constitution");
games/larn/moreobj.c
229
lprcat("Your dexterity");
games/larn/moreobj.c
233
lprcat("Your charm");
games/larn/moreobj.c
241
lprcat("s!");
games/larn/moreobj.c
248
lprcat("s!");
games/larn/moreobj.c
262
lprcat("s!");
games/larn/moreobj.c
269
lprcat("s!");
games/larn/moreobj.c
28
lprcat("\nDo you (p) pray (d) desecrate");
games/larn/moreobj.c
281
lprcat("s!");
games/larn/moreobj.c
288
lprcat("s!");
games/larn/moreobj.c
34
lprcat(" pray\nDo you (m) give money or (j) just pray? ");
games/larn/moreobj.c
50
lprcat(" desecrate");
games/larn/moreobj.c
70
lprcat("\nDo you (p) pry off jewels, (s) sit down");
games/larn/moreobj.c
76
lprcat(" pry off");
games/larn/moreobj.c
81
lprcat(" sit down");
games/larn/moreobj.c
98
lprcat("\nDo you (s) sit down");
games/larn/object.c
1032
lprcat("\nYou have been granted enlightenment!"); /* magic mapping */
games/larn/object.c
107
lprcat("\n\nYou have found the Orb!!!!!");
games/larn/object.c
1115
lprcat("\nYou fell into a pit! Your fall is cushioned by an unknown force\n");
games/larn/object.c
112
lprcat("\n\nYou're standing at the top of a pit.");
games/larn/object.c
1134
lprcat("\nYou fell into a bottomless pit!");
games/larn/object.c
1163
lprcat("\nDo you ");
games/larn/object.c
1165
lprcat("(r) read it, ");
games/larn/object.c
1166
lprcat("(t) take it");
games/larn/object.c
117
lprcat("\n\nThere is a circular staircase here");
games/larn/object.c
1178
lprcat("read");
games/larn/object.c
1184
lprcat("take");
games/larn/object.c
1205
lprcat("\nYour int went up by one!");
games/larn/object.c
1216
lprcat("\nDo you (e) eat it, (t) take it");
games/larn/object.c
122
lprcat("\n\nYou feel heavy for a moment, but the feeling disappears");
games/larn/object.c
1226
lprcat("eat\nThe cookie tasted good.");
games/larn/object.c
1232
lprcat(" A message inside the cookie reads:\n");
games/larn/object.c
1233
lprcat(p);
games/larn/object.c
1237
lprcat("take");
games/larn/object.c
1278
lprcat("Congratulations. You found a potion of cure dianthroritis.\n");
games/larn/object.c
1279
lprcat("\nFrankly, No one thought you could do it. Boy! Did you surprise them!\n");
games/larn/object.c
1281
lprcat("\nThe doctor has the sad duty to inform you that your daughter died!\n");
games/larn/object.c
1282
lprcat("You didn't make it in time. In your agony, you kill the doctor,\nyour wife, and yourself! Too bad!\n");
games/larn/object.c
1286
lprcat("\nThe doctor is now administering the potion, and in a few moments\n");
games/larn/object.c
1287
lprcat("Your daughter should be well on her way to recovery.\n");
games/larn/object.c
1289
lprcat("\nThe potion is");
games/larn/object.c
129
lprcat("\n\nThere is a fountain here");
games/larn/object.c
1291
lprcat(" working! The doctor thinks that\n");
games/larn/object.c
1292
lprcat("your daughter will recover in a few days. Congratulations!\n");
games/larn/object.c
1303
lprcat("\nThe doctor has the sad duty to inform you that your daughter died!\n");
games/larn/object.c
1304
lprcat("You didn't make it in time. In your agony, you kill the doctor,\nyour wife, and yourself! Too bad!\n");
games/larn/object.c
1308
lprcat("\nThe diagnosis is confirmed as dianthroritis. He guesses that\n");
games/larn/object.c
1311
lprcat("potion of cure dianthroritis. It is rumored that only deep in the\n");
games/larn/object.c
1312
lprcat("depths of the caves can this potion be found.\n\n\n");
games/larn/object.c
1313
lprcat("\n ----- press ");
games/larn/object.c
1315
lprcat(" to continue, ");
games/larn/object.c
1317
lprcat(" to leave ----- ");
games/larn/object.c
1333
lprcat(", or (i) ignore it? ");
games/larn/object.c
1339
lprcat("ignore\n");
games/larn/object.c
136
lprcat("\n\nYou are standing in front of a statue");
games/larn/object.c
141
lprcat("\n\nThere is a chest here");
games/larn/object.c
153
lprcat("\nZaaaappp! You've been teleported!\n");
games/larn/object.c
162
lprcat("\n\nYou have found the College of Larn.");
games/larn/object.c
163
lprcat("\nDo you (g) go inside, or (i) stay here? ");
games/larn/object.c
170
lprcat(" stay here");
games/larn/object.c
176
lprcat("\n\nThere is a mirror here");
games/larn/object.c
185
lprcat("\n\nYou have found the bank of Larn.");
games/larn/object.c
187
lprcat("\n\nYou have found a branch office of the bank of Larn.");
games/larn/object.c
188
lprcat("\nDo you (g) go inside, or (i) stay here? ");
games/larn/object.c
198
lprcat(" stay here");
games/larn/object.c
204
lprcat("\n\nThere is a dead fountain here");
games/larn/object.c
210
lprcat("\n\nThere is a DND store here.");
games/larn/object.c
211
lprcat("\nDo you (g) go inside, or (i) stay here? ");
games/larn/object.c
218
lprcat(" stay here");
games/larn/object.c
222
lprcat("\n\nThere is a circular staircase here");
games/larn/object.c
227
lprcat("\n\nYou feel light for a moment, but the feeling disappears");
games/larn/object.c
233
lprcat("\nDo you (c) close it");
games/larn/object.c
242
lprcat("close");
games/larn/object.c
252
lprcat("\nDo you (o) try to open it");
games/larn/object.c
263
lprcat("open");
games/larn/object.c
271
lprcat("\nYou are jolted by an electric shock ");
games/larn/object.c
282
lprcat("\nYou suddenly feel weaker ");
games/larn/object.c
301
lprcat("\nYou have found ");
games/larn/object.c
302
lprcat(objectname[OENTRANCE]);
games/larn/object.c
303
lprcat("\nDo you (g) go inside");
games/larn/object.c
321
lprcat("\nYou have found ");
games/larn/object.c
322
lprcat(objectname[OVOLDOWN]);
games/larn/object.c
323
lprcat("\nDo you (c) climb down");
games/larn/object.c
333
lprcat("\nThe shaft only extends 5 feet downward!");
games/larn/object.c
337
lprcat("\nYou slip and fall down the shaft");
games/larn/object.c
343
lprcat("climb down");
games/larn/object.c
361
lprcat("\nYou have found ");
games/larn/object.c
362
lprcat(objectname[OVOLUP]);
games/larn/object.c
363
lprcat("\nDo you (c) climb up");
games/larn/object.c
373
lprcat("\nThe shaft only extends 8 feet upwards before you find a blockage!");
games/larn/object.c
377
lprcat("\nYou slip and fall down the shaft");
games/larn/object.c
384
lprcat("climb up");
games/larn/object.c
410
lprcat("\nYou are hit by an arrow");
games/larn/object.c
425
lprcat("\nYou are hit by a dart");
games/larn/object.c
444
lprcat("\nYou fell through a bottomless trap door!");
games/larn/object.c
449
lprcat("\nYou fall through a trap door!");
games/larn/object.c
462
lprcat("\nYou have found the Larn trading Post.");
games/larn/object.c
463
lprcat("\nDo you (g) go inside, or (i) stay here? ");
games/larn/object.c
470
lprcat("stay here");
games/larn/object.c
476
lprcat("\nYou have found your way home.");
games/larn/object.c
477
lprcat("\nDo you (g) go inside, or (i) stay here? ");
games/larn/object.c
484
lprcat("stay here");
games/larn/object.c
497
lprcat("\n\nThere is an LRS office here.");
games/larn/object.c
498
lprcat("\nDo you (g) go inside, or (i) stay here? ");
games/larn/object.c
50
lprcat("\n\nYou have found some gold!");
games/larn/object.c
505
lprcat(" stay here");
games/larn/object.c
540
lprcat("\nDo you want to (t) take it");
games/larn/object.c
546
lprcat("take");
games/larn/object.c
55
lprcat("\n\nYou have found a magic potion");
games/larn/object.c
564
lprcat("\nDo you (s) stay here ");
games/larn/object.c
566
lprcat("(u) go up ");
games/larn/object.c
568
lprcat("(d) go down ");
games/larn/object.c
569
lprcat("or (f) kick stairs? ");
games/larn/object.c
576
lprcat("stay here");
games/larn/object.c
580
lprcat("kick stairs");
games/larn/object.c
582
lprcat("\nI hope you feel better. Showing anger rids you of frustration.");
games/larn/object.c
593
lprcat("go up");
games/larn/object.c
595
lprcat("\nThe stairs don't go up!");
games/larn/object.c
602
lprcat("\nThe stairs lead to a dead end!");
games/larn/object.c
606
lprcat("go down");
games/larn/object.c
608
lprcat("\nThe stairs don't go down!");
games/larn/object.c
615
lprcat("\nThe stairs lead to a dead end!");
games/larn/object.c
63
lprcat("\n\nYou have found a magic scroll");
games/larn/object.c
664
lprcat("\nDo you (d) drink it, (t) take it");
games/larn/object.c
674
lprcat("drink\n");
games/larn/object.c
680
lprcat("take\n");
games/larn/object.c
699
lprcat("\nYou feel greedy . . .");
games/larn/object.c
711
lprcat("\nYou feel greedy . . .");
games/larn/object.c
73
lprcat("\n\nThere is a Holy Altar here!");
games/larn/object.c
730
lprcat("\nYou feel better");
games/larn/object.c
738
lprcat("\nSuddenly, you feel much more skillful!");
games/larn/object.c
744
lprcat("\nYou feel strange for a moment");
games/larn/object.c
749
lprcat("\nYou feel more self confident!");
games/larn/object.c
754
lprcat("\nWow! You feel great!");
games/larn/object.c
762
lprcat("\nYour charm went up by one!");
games/larn/object.c
767
lprcat("\nYour intelligence went up by one!");
games/larn/object.c
78
lprcat("\n\nYou have found a book.");
games/larn/object.c
781
lprcat("\nThis potion has no taste to it");
games/larn/object.c
785
lprcat("\nWOW!!! You feel Super-fantastic!!!");
games/larn/object.c
793
lprcat("\nYou have a greater intestinal constitude!");
games/larn/object.c
798
lprcat("\nYou now have incredibly bulging muscles!!!");
games/larn/object.c
805
lprcat("\nYou feel a chill run up your spine!");
games/larn/object.c
810
lprcat("\nYou fall asleep. . .");
games/larn/object.c
817
lprcat("\nYou woke up!");
games/larn/object.c
821
lprcat("\nYou become dizzy!");
games/larn/object.c
827
lprcat("\nYou stagger for a moment . .");
games/larn/object.c
83
lprcat("\n\nYou have found a fortune cookie.");
games/larn/object.c
836
lprcat("\nYou can't see anything!"); /* blindness */
games/larn/object.c
841
lprcat("\nYou feel confused");
games/larn/object.c
846
lprcat("\nYou don't seem to be affected");
games/larn/object.c
850
lprcat("\nYou feel a sickness engulf you"); /* poison */
games/larn/object.c
855
lprcat("\nYou feel your vision sharpen"); /* see invisible */
games/larn/object.c
871
lprcat("\nDo you ");
games/larn/object.c
873
lprcat("(r) read it, ");
games/larn/object.c
874
lprcat("(t) take it");
games/larn/object.c
886
lprcat("read");
games/larn/object.c
896
lprcat("take");
games/larn/object.c
951
lprcat("\nYour armor glows for a moment");
games/larn/object.c
956
lprcat("\nYour weapon glows for a moment");
games/larn/object.c
961
lprcat("\nYou have been granted enlightenment!");
games/larn/object.c
974
lprcat("\nThis scroll seems to be blank");
games/larn/regen.c
145
lprcat("\nYou now feel better ");
games/larn/regen.c
152
lprcat("\nYou feel your vision return to normal");
games/larn/regen.c
161
lprcat("\nThe hysteria of itching forces you to remove your armor!");
games/larn/regen.c
168
lprcat("\nYou now feel the irritation subside!");
games/larn/regen.c
181
lprcat("\nYou now feel less awkward!");
games/larn/regen.c
84
lprcat("\nThe blindness lifts ");
games/larn/regen.c
90
lprcat("\nYou regain your senses");
games/larn/scores.c
131
lprcat("Can't read scoreboard\n");
games/larn/scores.c
159
lprcat("Can't write scoreboard\n");
games/larn/scores.c
270
lprcat("\n Score Difficulty Time Needed Larn Winners List\n");
games/larn/scores.c
309
lprcat("\n Score Difficulty Larn Visitor Log\n");
games/larn/scores.c
335
lprcat("\n\n");
games/larn/scores.c
362
lprcat(esb);
games/larn/scores.c
390
lprcat(esb);
games/larn/scores.c
621
lprcat("\nYou feel wiiieeeeerrrrrd all over! ");
games/larn/scores.c
659
lprcat("\nCan't open record file: I can't post your score.\n");
games/larn/signal.c
30
lprcat("Press ");
games/larn/signal.c
32
lprcat("return");
games/larn/signal.c
34
lprcat(" to continue: ");
games/larn/store.c
197
lprcat("Welcome to the Larn Thrift Shoppe. We stock many items explorers find useful\n");
games/larn/store.c
198
lprcat(" in their adventures. Feel free to browse to your hearts content.\n");
games/larn/store.c
199
lprcat("Also be advised, if you break 'em, you pay for 'em.");
games/larn/store.c
209
lprcat("You have ");
games/larn/store.c
215
lprcat("\nYou can't carry anything more!");
games/larn/store.c
223
lprcat("\nSorry, but we are out of that item.");
games/larn/store.c
231
lprcat("\nYou don't have enough gold to pay for that!");
games/larn/store.c
245
lprcat("\n\nThe Larn Revenue Service has ordered us to not do business with tax evaders.\n");
games/larn/store.c
248
lprcat("comply with the law, we cannot serve you at this time. Soo Sorry.\n");
games/larn/store.c
250
lprcat("\nPress ");
games/larn/store.c
252
lprcat(" to leave: ");
games/larn/store.c
267
lprcat("\nEnter your transaction [");
games/larn/store.c
269
lprcat(" for more, ");
games/larn/store.c
271
lprcat(" to leave]? ");
games/larn/store.c
358
lprcat("The College of Larn offers the exciting opportunity of higher education to\n");
games/larn/store.c
359
lprcat("all inhabitants of the caves. Here is a list of the class schedule:\n\n\n");
games/larn/store.c
360
lprcat("\t\t Course Name \t Time Needed\n\n");
games/larn/store.c
363
lprcat("\t\ta) Fighters Training I 10 mobuls"); /* line 7 of crt */
games/larn/store.c
366
lprcat("\t\tb) Fighters Training II 15 mobuls");
games/larn/store.c
369
lprcat("\t\tc) Introduction to Wizardry 10 mobuls");
games/larn/store.c
372
lprcat("\t\td) Applied Wizardry 20 mobuls");
games/larn/store.c
375
lprcat("\t\te) Behavioral Psychology 10 mobuls");
games/larn/store.c
378
lprcat("\t\tf) Faith for Today 10 mobuls");
games/larn/store.c
381
lprcat("\t\tg) Contemporary Dance 10 mobuls");
games/larn/store.c
384
lprcat("\t\th) History of Larn 5 mobuls");
games/larn/store.c
386
lprcat("\n\n\t\tAll courses cost 250 gold pieces.");
games/larn/store.c
388
lprcat("You are presently carrying ");
games/larn/store.c
402
lprcat("\nWhat is your choice [");
games/larn/store.c
404
lprcat(" to leave] ? ");
games/larn/store.c
421
lprcat("\nSorry, but that class is filled.");
games/larn/store.c
430
lprcat("\nYou feel stronger!");
games/larn/store.c
436
lprcat("\nSorry, but this class has a prerequisite of Fighters Training I");
games/larn/store.c
441
lprcat("\nYou feel much stronger!");
games/larn/store.c
449
lprcat("\nThe task before you now seems more attainable!");
games/larn/store.c
455
lprcat("\nSorry, but this class has a prerequisite of Introduction to Wizardry");
games/larn/store.c
460
lprcat("\nThe task before you now seems very attainable!");
games/larn/store.c
467
lprcat("\nYou now feel like a born leader!");
games/larn/store.c
473
lprcat("\nYou now feel more confident that you can find the potion in time!");
games/larn/store.c
479
lprcat("\nYou feel like dancing!");
games/larn/store.c
485
lprcat("\nYour instructor told you that the Eye of Larn is rumored to be guarded\n");
games/larn/store.c
486
lprcat("by a platinum dragon who possesses psionic abilities. ");
games/larn/store.c
532
lprcat(str);
games/larn/store.c
535
lprcat("\n\nThe Larn Revenue Service has ordered that your account be frozen until all\n");
games/larn/store.c
538
lprcat("taxes, and we must comply with them. We cannot serve you at this time. Sorry.\n");
games/larn/store.c
539
lprcat("We suggest you go to the LRS office and pay your taxes.\n");
games/larn/store.c
541
lprcat("\nPress ");
games/larn/store.c
543
lprcat(" to leave: ");
games/larn/store.c
552
lprcat("\n\n\tGemstone\t Appraisal\t\tGemstone\t Appraisal");
games/larn/store.c
613
lprcat("\nNote: Larndom law states that only deposits under 500,000gp can earn interest.");
games/larn/store.c
616
lprcat("\nYour wish? [(");
games/larn/store.c
618
lprcat(") deposit, (");
games/larn/store.c
620
lprcat(") withdraw, (");
games/larn/store.c
622
lprcat(") sell a stone, or ");
games/larn/store.c
624
lprcat("] ");
games/larn/store.c
631
lprcat("deposit\nHow much? ");
games/larn/store.c
634
lprcat("\nSorry, but we can't take negative gold!");
games/larn/store.c
638
lprcat(" You don't have that much.");
games/larn/store.c
647
lprcat("withdraw\nHow much? ");
games/larn/store.c
650
lprcat("\nSorry, but we don't have any negative gold!");
games/larn/store.c
654
lprcat("\nYou don't have that much in the bank!");
games/larn/store.c
663
lprcat("\nWhich stone would you like to sell? ");
games/larn/store.c
715
lprcat(" I must commend you. I didn't think\nyou could get it.");
games/larn/store.c
716
lprcat(" Shall I appraise it for you? ");
games/larn/store.c
719
lprcat("yes.\n Just one moment please \n");
games/larn/store.c
728
lprcat("\nWould you like to sell it to us? ");
games/larn/store.c
731
lprcat("yes\n");
games/larn/store.c
735
lprcat("no thank you.\n");
games/larn/store.c
737
lprcat("It is, of course, your privilege to keep the stone\n");
games/larn/store.c
739
lprcat("no\nO. K.\n");
games/larn/store.c
751
lprcat("Welcome to the Larn Trading Post. We buy items that explorers no longer find\n");
games/larn/store.c
752
lprcat("useful. Since the condition of the items you bring in is not certain,\n");
games/larn/store.c
753
lprcat("and we incur great expense in reconditioning the items, we usually pay\n");
games/larn/store.c
754
lprcat("only 20% of their value were they to be new. If the items are badly\n");
games/larn/store.c
755
lprcat("damaged, we will pay only 10% of their new value.\n\n");
games/larn/store.c
767
lprcat("\nWhat item do you want to sell to us [");
games/larn/store.c
769
lprcat(" for list, or ");
games/larn/store.c
771
lprcat("] ? ");
games/larn/store.c
823
lprcat("yes\n");
games/larn/store.c
834
lprcat("no thanks.\n");
games/larn/store.c
839
lprcat("\nSo sorry, but we are not authorized to accept that item.");
games/larn/store.c
848
lprcat("\nSorry, we can't accept unidentified objects.");
games/larn/store.c
863
lprcat("Welcome to the Larn Revenue Service district office. How can we help you?");
games/larn/store.c
870
lprcat("\n\nYour wish? [(");
games/larn/store.c
872
lprcat(") pay taxes, or ");
games/larn/store.c
874
lprcat("] ");
games/larn/store.c
881
lprcat("pay taxes\nHow much? ");
games/larn/store.c
884
lprcat("\nSorry, but we can't take negative gold\n");
games/larn/store.c
887
lprcat(" You don't have that much.\n");
games/larn/store.c
903
lprcat("You do not owe us any taxes. ");
games/larn/store.c
908
lprcat("You have no gold pieces. ");