load_ptr
if (load_ptr(where) != tmp)
load_ptr(where) + (Elf_Addr)obj->relocbase);
(void *)load_ptr(where),
tmp = load_ptr(where) +
tmp = load_ptr(where) +
tmp = load_ptr(where);
(void *)rel->r_offset, (void *)load_ptr(where)));
if (load_ptr(where) != tmp)
(void *)load_ptr(where)));
if (load_ptr(where) != tmp)
obj->path, (void *)load_ptr(where),
(void *)load_ptr(where),
Elf_Sxword old = load_ptr(where, rlen);
Elf_Sxword old = load_ptr(where, rlen);
Elf_Addr old = load_ptr(where, ELFSIZE / 8);
Elf_Addr old = load_ptr(where, ELFSIZE / 8);
Elf_Addr old = load_ptr(where, ELFSIZE / 8);
(void *)load_ptr(where, sizeof(Elf_Sword)),
tmp = load_ptr(where) +