Symbol: lgetc
dist/pf/sbin/pfctl/parse.y
297
int lgetc(FILE *);
dist/pf/sbin/pfctl/parse.y
5092
c = lgetc(fin);
dist/pf/sbin/pfctl/parse.y
5113
while ((c = lgetc(fin)) == ' ')
dist/pf/sbin/pfctl/parse.y
5118
while ((c = lgetc(fin)) != '\n' && c != EOF)
dist/pf/sbin/pfctl/parse.y
5122
if ((c = lgetc(fin)) == EOF)
dist/pf/sbin/pfctl/parse.y
5152
if ((c = lgetc(fin)) == EOF)
dist/pf/sbin/pfctl/parse.y
5173
next = lgetc(fin);
dist/pf/sbin/pfctl/parse.y
5181
next = lgetc(fin);
dist/pf/sbin/pfctl/parse.y
5189
next = lgetc(fin);
dist/pf/sbin/pfctl/parse.y
5209
} while ((c = lgetc(fin)) != EOF && (allowed_in_string(c)));
games/larn/create.c
251
i = lgetc();
games/larn/diag.c
267
level = c[CAVELEVEL] = lgetc();
games/larn/diag.c
268
playerx = lgetc();
games/larn/diag.c
269
playery = lgetc();
games/larn/diag.c
273
scrollname[k] = lgetc() ? scrollhide[k] : "";
games/larn/diag.c
275
potionname[k] = lgetc() ? potionhide[k] : "";
games/larn/diag.c
277
wizard = lgetc();
games/larn/diag.c
278
rmst = lgetc(); /* random monster creation flag */
games/larn/diag.c
281
itm[i].qty = lgetc();
games/larn/diag.c
283
cheat = lgetc();
games/larn/diag.c
284
if (VERSION != lgetc()) { /* version number */
games/larn/diag.c
293
monster[i].genocided = lgetc(); /* genocide info */
games/larn/extern.h
122
long lgetc(void);
games/larn/help.c
128
return (lgetc() - '0');
games/larn/io.c
361
i = 255 & lgetc();
games/larn/io.c
362
i |= (255 & lgetc()) << 8;
games/larn/io.c
363
i |= (255 & lgetc()) << 16;
games/larn/io.c
364
i |= (255 & lgetc()) << 24;
games/larn/io.c
389
*adr++ = lgetc();
games/larn/io.c
418
cc = lgetc();
games/larn/io.c
420
for (;; --n, cc = lgetc()) {
games/larn/io.c
445
if ((*str++ = ch = lgetc()) == '\0') {