Symbol: COLOR_WHITE
games/colorbars/colorbars.c
51
{ "White", COLOR_WHITE },
games/colorbars/colorbars.c
86
init_pair(i, COLOR_WHITE, colorInfo[i].color);
games/testpat/testpat.c
100
init_pair(6, COLOR_WHITE, COLOR_CYAN);
games/testpat/testpat.c
101
init_pair(7, COLOR_BLACK, COLOR_WHITE);
games/testpat/testpat.c
271
attrset(COLOR_PAIR(COLOR_WHITE));
games/testpat/testpat.c
376
attrset(COLOR_PAIR(COLOR_WHITE));
games/testpat/testpat.c
414
attrset(COLOR_PAIR(COLOR_WHITE));
games/testpat/testpat.c
94
init_pair(0, COLOR_WHITE, COLOR_BLACK);
games/testpat/testpat.c
95
init_pair(1, COLOR_WHITE, COLOR_RED);
games/testpat/testpat.c
96
init_pair(2, COLOR_WHITE, COLOR_GREEN);
games/testpat/testpat.c
97
init_pair(3, COLOR_WHITE, COLOR_YELLOW);
games/testpat/testpat.c
98
init_pair(4, COLOR_WHITE, COLOR_BLUE);
games/testpat/testpat.c
99
init_pair(5, COLOR_WHITE, COLOR_MAGENTA);
games/worms/worms.c
563
COLOR_BLUE, COLOR_MAGENTA, COLOR_CYAN, COLOR_WHITE
lib/libcurses/EXAMPLES/view.c
284
init_pair(my_pair, COLOR_WHITE, COLOR_BLUE);
lib/libcurses/color.c
212
if (COLORS >= COLOR_WHITE)
lib/libcurses/color.c
213
(void)init_color_value(COLOR_WHITE, RGB_ON, RGB_ON, RGB_ON);
lib/libcurses/color.c
230
_cursesi_screen->colour_pairs[i].fore = COLOR_WHITE;
lib/libcurses/color.c
48
struct __pair __default_pair = {COLOR_WHITE, COLOR_BLACK, 0};
usr.bin/aiomixer/main.c
556
init_pair(COLOR_ENUM_ON, COLOR_WHITE, COLOR_RED);
usr.bin/aiomixer/main.c
557
init_pair(COLOR_ENUM_OFF, COLOR_WHITE, COLOR_BLUE);
usr.sbin/sysinst/main.c
207
clr_arg.fg=COLOR_WHITE;
usr.sbin/sysinst/util.c
2186
if (bg > COLOR_WHITE)
usr.sbin/sysinst/util.c
2188
if (fg > COLOR_WHITE)
usr.sbin/sysinst/util.c
2189
fg = COLOR_WHITE;