inflateInit2
ret = inflateInit2(strm, -15);
ret = inflateInit2(&strm, -15);
if (inflateInit2(&strm, 15 + 16) != Z_OK)
ret = inflateInit2(&index->strm, mode);
if (inflateInit2(&(state->strm), 15 + 16) != Z_OK) { /* gunzip */
ret = inflateInit2(&strm, win);
ret = inflateInit2(&strm, -8);
ret = inflateInit2(&strm, err < 0 ? 47 : -15);
ret = inflateInit2(&(gz->strm), 15 + 16);
if (inflateInit2(&(s->stream), -15) != Z_OK)
inflateInit2(&(s->stream), -15);
if (inflateInit2(&state.stream, -15) != Z_OK) {
inflateInit2(_stream, -15);
if (inflateInit2(_stream, -15) != Z_OK)
error = inflateInit2(&vnd->sc_comp_stream, MAX_WBITS);
if (inflateInit2(&zs, MAX_WBITS) != Z_OK) {
if (inflateInit2(&(s->stream), -15) != Z_OK)
inflateInit2(&(s->stream), -15);
if (inflateInit2(&state->strm, -w_size) != Z_OK) {
error = decomp ? inflateInit2(&zbuf, window_inflate) :
error = decomp ? inflateInit2(&zbuf, window_inflate) :
res = inflateInit2(&z, -15);
res = inflateInit2(&z, -15);
if (inflateInit2(&z, -MAX_WBITS) != Z_OK) {