increase
Player.p_strength += statptr->c_strength.increase * inc;
Player.p_mana += statptr->c_mana.increase * inc;
Player.p_brains += statptr->c_brains.increase * inc;
Player.p_magiclvl += statptr->c_magiclvl.increase * inc;
Player.p_maxenergy += statptr->c_energy.increase * inc;
double increase; /* increment per level */
*NEXT equ LV+192 ;need to increase LOCAL_SIZE
int32_t increase;
incr = ((sctp_cwnd_adjust[indx].increase) << 10);
static void increase(void);
increase();
increase();