gd_fbx
gi->gd_fbx = 0;
gi->gd_fbx = 0;
gi->gd_fbx = 0;
gi->gd_fbx = 0;
gi->gd_fbx = 0;
gi->gd_fbx = 0;
gi->gd_fbx = 0;
gi->gd_fbx = 0;
pos->x += gi->gd_fbx;
gi->gd_fbx = xoff;
if (x < gi->gd_fbx)
if (x >= (gi->gd_fbx+md->MW))
RZ3SetPanning(gp, gi->gd_fbx, y);
RZ3SetPanning(gp, gi->gd_fbx, (1 + y - md->MH));
x -= gi->gd_fbx;
gi->gd_fbx = 0;
gi->gd_fbx = 0;
gi->gd_fbx = 0;
g_display.gd_fbx = 0;