floor
ival = floor(val);
p = floor(p * (UINT_MAX+1.0) + 0.5);
Player.p_experience += floor(Curmonster.m_experience / 10.0);
inflict = MIN(Player.p_mana, floor(inflict));
floor((Curmonster.m_o_energy - Curmonster.m_energy) / 2.0);
dtemp = floor(infloat());
Player.p_1scratch = floor(Player.p_1scratch); /* clean up any mess */
Player.p_gold = floor(Player.p_gold / 1.25) + 0.1;
Enrgyvoid.ev_x = floor(temp1);
Enrgyvoid.ev_y = floor(temp2);
Player.p_gold += floor(temp1);
Player.p_gold -= floor(temp1);
Other.p_1scratch = floor(temp1);
Other.p_2scratch = floor(temp2);
#define ROLL(BASE,INTERVAL) floor((BASE) + (INTERVAL) * drandom())
#define CIRCLE(X, Y) floor(distance(X, 0.0, Y, 0.0) / 125.0 + 1)
if (floor(dtemp) == dtemp)
temp = floor(infloat());
dtemp = floor(taxes / N_GEMVALUE + 1.0); /* number of gems to
dtemp += floor(taxes);
Menu[0].cost, floor(Player.p_gold / Menu[0].cost));
cost = (numitems = floor(infloat())) * Menu[0].cost;
Menu[1].cost, floor(Player.p_gold / Menu[1].cost));
cost = (numitems = floor(infloat())) * Menu[1].cost;
Menu[2].cost, floor(Player.p_gold / Menu[2].cost));
cost = (numitems = floor(infloat())) * Menu[2].cost;
Player.p_brains += floor(numitems) * ROLL(20, 8);
Menu[3].cost, floor(Player.p_gold / Menu[3].cost));
cost = (numitems = floor(infloat())) * Menu[3].cost;
Menu[4].cost, floor(Player.p_gold / Menu[4].cost));
cost = (numitems = floor(infloat())) * Menu[4].cost;
Menu[5].cost, floor(Player.p_gold / Menu[5].cost));
cost = (numitems = floor(infloat())) * Menu[5].cost;
numitems = floor(infloat());
return (floor(pow((experience / 1000.0), 0.4875)));
return (floor(pow((experience / 1250.0), 0.4865)));
Circle = CIRCLE(Player.p_x = floor(xnew), Player.p_y = floor(ynew));
Player.p_gold = floor(Player.p_gold) + 0.1;
Player.p_gems = floor(Player.p_gems) + 0.1;
Player.p_mana = floor(Player.p_mana) + 0.1;
double floor(double);
#define floor(a) __TG_FN1(floor, (a))
return x < 0 ? ceil(x) : floor(x);
__weak_alias(floorl, floor)
floor(double x)
return floor((double)x);
return -floor(-x);
y = floor(x + .5);
z = floor(x + .5);
z = floor(y);
y = 2.0*(y - floor(y)); /* y = |x| mod 2.0 */
z -= 8.0*floor(z*0.125); /* trim off integer >= 8 */
__strong_alias(_floorl, floor)
__weak_alias(floorl, floor)
t = floor(x);
t = floor(x);
if(floor(x)==x&&x<=0.0)
if(floor(x)==x&&x<=0.0)
if(floor(x)==x&&x<=0.0)
if(floor(x)==x&&x<=0.0)
DFUNC_DBL(floor)
ATF_CHECK(floor(x) < SMALL_NUM);
ATF_CHECK(floor(y) < SMALL_NUM);
ATF_CHECK(isnan(floor(x)) != 0);
double y = floor(x);
double y = floor(x);
double y = floor(x);
double y = floor(x);
TEST(floor(M_PI));
TEST(floor(M_E));
printf(format, (long)floor(x));
floor(delta / SECSPERHOUR),
floor(fmod(delta, SECSPERHOUR) / SECSPERMIN),
last = first - incr * floor((first - last) / incr);
last = first + incr * floor((last - first) / incr);
pgwidth = (int)(floor(log10((double)uvmexp.npages)) + 1);
kbwidth = (int)(floor(log10(uvmexp.npages * getpagesize() / 1024.0)) +
MAX(0, 3 - (int)floor(log10(fmax(1.0, mbps)))), mbps);
MAX(0, 3 - (int)floor(log10(fmax(1.0, mbps)))), mbps);
ival = floor(interval);