floatx80NumQOut
static const uint16 floatx80QOut[ floatx80NumQOut ] = {
static const uint32 floatx80NumQOutP1 = floatx80NumQOut * floatx80NumP1;
if ( floatx80NumQOut <= expNum ) {
static const uint32 floatx80NumQOutP2 = floatx80NumQOut * floatx80NumP2;
if ( floatx80NumQOut <= expNum ) {
z.high = floatx80QOut[ randomUint8() % floatx80NumQOut ];
z.high = floatx80QOut[ randomUint8() % floatx80NumQOut ];