floatx80NumP2
static const bits64 floatx80P2[ floatx80NumP2 ] = {
static const uint32 floatx80NumQInP2 = floatx80NumQIn * floatx80NumP2;
static const uint32 floatx80NumQOutP2 = floatx80NumQOut * floatx80NumP2;
if ( floatx80NumP2 <= sigNum ) {
if ( floatx80NumP2 <= sigNum ) {
( floatx80P2[ randomUint8() % floatx80NumP2 ]
+ floatx80P2[ randomUint8() % floatx80NumP2 ] )
( floatx80P2[ randomUint8() % floatx80NumP2 ]
+ floatx80P2[ randomUint8() % floatx80NumP2 ] )