float32NumQOut
if ( float32NumQOut <= expNum ) {
static const uint32 float32NumQOutP2 = float32NumQOut * float32NumP2;
if ( float32NumQOut <= expNum ) {
float32QOut[ randomUint8() % float32NumQOut ]
float32QOut[ randomUint8() % float32NumQOut ]
static const uint32 float32QOut[ float32NumQOut ] = {
static const uint32 float32NumQOutP1 = float32NumQOut * float32NumP1;