float32NumP2
static const uint32 float32NumQInP2 = float32NumQIn * float32NumP2;
static const uint32 float32NumQOutP2 = float32NumQOut * float32NumP2;
if ( float32NumP2 <= sigNum ) {
if ( float32NumP2 <= sigNum ) {
| ( ( float32P2[ randomUint8() % float32NumP2 ]
+ float32P2[ randomUint8() % float32NumP2 ] )
| ( ( float32P2[ randomUint8() % float32NumP2 ]
+ float32P2[ randomUint8() % float32NumP2 ] )
static const uint32 float32P2[ float32NumP2 ] = {