eaccess
if (p && eaccess(p, R_OK) < 0)
res = eaccess(pathx, mode);
ret = eaccess(pathx, mode);
if (tp && (tp->flag & ISSET) && eaccess(tp->val.s, X_OK) != 0) {
if (ISABSPATH(s) && eaccess(s, W_OK|X_OK) == 0
if (eaccess(scoreboard,0)) {
int eaccess(const char *, mode_t);