duplicate
const bool duplicate = (flags & MAP_REMAPDUP) != 0;
if (!duplicate &&
if (!duplicate && (oldva != newva || oldmap != newmap)) {
static bool duplicate(struct range *, struct range *);
dup = duplicate(&d1->old, &d2->old);
duplicate = 0;
duplicate = 1;
if (!duplicate) {
int opt, duplicate, status, immediately = 0;
bool duplicate = false;
duplicate = true;
if (!duplicate)