dologout
__dead void dologout(Char **, struct command *);
{ "logout", dologout, 0, 0 },
dologout(1);
__dead void dologout(int);
dologout(0);
dologout(0);
dologout(0);
dologout(0);
dologout(0);
dologout(1);
dologout(1);
dologout(1);
handle_connection_error(connection_t *conn, uint32_t status, int dologout)
status, dologout, conn->c_state));
if (dologout >= 0 && conn->c_state >= ST_WINDING_DOWN) {
dologout = NO_LOGOUT;
kill_connection(conn, status, dologout, TRUE);