CG_MAGIC
newcg->cg_magic = CG_MAGIC;
ocg->cg_magic = CG_MAGIC;
ocg->cg_magic = CG_MAGIC;
if (acg.cg_magic != CG_MAGIC) {
if (acg.cg_magic != CG_MAGIC) {
acg.cg_magic = CG_MAGIC;
cg->cg_magic = CG_MAGIC;
if (n->cg_magic == CG_MAGIC) {
((ufs_rw32((cgp)->cg_magic, (ns)) != CG_MAGIC) ? \
((ufs_rw32((cgp)->cg_magic, (ns)) != CG_MAGIC) ? \
(ufs_rw32((cgp)->cg_magic, (ns)) == CG_MAGIC)
(ufs_rw32(((struct ocg *)(cgp))->cg_magic, (ns)) == CG_MAGIC)
((ufs_rw32((cgp)->cg_magic, (ns)) != CG_MAGIC) ? \
((ufs_rw32((cgp)->cg_magic, (ns)) != CG_MAGIC) ? \
acg.cg_magic = CG_MAGIC;