Symbol: dispatch
lib/libc/rpc/svc.c
249
void (*dispatch)(struct svc_req *, SVCXPRT *),
lib/libc/rpc/svc.c
283
if (s->sc_dispatch == dispatch)
lib/libc/rpc/svc.c
306
s->sc_dispatch = dispatch;
lib/libc/rpc/svc.c
358
void (*dispatch)(struct svc_req *, SVCXPRT *), int protocol)
lib/libc/rpc/svc.c
364
_DIAGASSERT(dispatch != NULL);
lib/libc/rpc/svc.c
368
if (s->sc_dispatch == dispatch)
lib/libc/rpc/svc.c
378
s->sc_dispatch = dispatch;
lib/libc/rpc/svc_generic.c
118
dispatch, nconf) == FALSE)
lib/libc/rpc/svc_generic.c
130
xprt = svc_tp_create(dispatch, prognum, versnum, nconf);
lib/libc/rpc/svc_generic.c
161
void (*dispatch)(struct svc_req *, SVCXPRT *),
lib/libc/rpc/svc_generic.c
178
if (svc_reg(xprt, prognum, versnum, dispatch, nconf) == FALSE) {
lib/libc/rpc/svc_generic.c
90
void (*dispatch)(struct svc_req *, SVCXPRT *),
lib/libpuffs/dispatcher.c
53
static void dispatch(struct puffs_cc *);
lib/libpuffs/dispatcher.c
64
dispatch(pcc);
lib/libpuffs/dispatcher.c
92
if (puffs__cc_create(pu, dispatch, &pcc) == -1)
sbin/nvmectl/nvmectl.c
257
dispatch(argc, argv, funcs);
sbin/nvmectl/nvmectl.h
107
__dead void dispatch(int argc, char *argv[], const struct nvme_function *f);
sbin/nvmectl/wdc.c
206
dispatch(argc, argv, wdc_funcs);
sys/arch/hppa/stand/xxboot/main.c
339
dispatch(interactive, loadadr, loadadr + inf.sec_size, part,
sys/arch/hppa/stand/xxboot/main.c
63
void dispatch(unsigned /*interactive*/, unsigned /*top*/,
sys/arch/playstation2/ee/dmac.c
117
u_int32_t r, dispatch, pending;
sys/arch/playstation2/ee/dmac.c
121
dispatch = r & ~mask & __dmac_enabled_channel;
sys/arch/playstation2/ee/dmac.c
126
r, mask, pending, dispatch, __dmac_enabled_channel);
sys/arch/playstation2/ee/dmac.c
128
if (dispatch == 0)
sys/arch/playstation2/ee/dmac.c
132
_reg_write_4(D_STAT_REG, dispatch);
sys/arch/playstation2/ee/dmac.c
136
if (dispatcher->bit & dispatch) {
sys/arch/playstation2/ee/dmac.c
139
dispatch &= ~dispatcher->bit;
sys/arch/playstation2/ee/dmac.c
144
if (dispatch) {
sys/arch/playstation2/ee/dmac.c
147
if (bit & dispatch) {
sys/arch/playstation2/ee/intc.c
103
_reg_write_4(I_STAT_REG, dispatch);
sys/arch/playstation2/ee/intc.c
107
if (dispatcher->bit & dispatch) {
sys/arch/playstation2/ee/intc.c
110
dispatch &= ~dispatcher->bit;
sys/arch/playstation2/ee/intc.c
115
if (dispatch) {
sys/arch/playstation2/ee/intc.c
118
if (bit & dispatch) {
sys/arch/playstation2/ee/intc.c
88
u_int32_t r, dispatch, pending;
sys/arch/playstation2/ee/intc.c
91
dispatch = r & ~mask & __intc_enabled_channel;
sys/arch/playstation2/ee/intc.c
97
r, mask, pending, dispatch, __intc_enabled_channel);
sys/arch/playstation2/ee/intc.c
99
if (dispatch == 0)
sys/arch/sandpoint/sandpoint/satmgr.c
167
void (*dispatch)(struct satmgr_softc *, int);
sys/arch/sandpoint/sandpoint/satmgr.c
734
(*sc->sc_ops->dispatch)(sc, *ptr);
usr.sbin/ifwatchd/ifwatchd.c
230
dispatch(iov[0].iov_base, n);
usr.sbin/ifwatchd/ifwatchd.c
63
static void dispatch(const void *, size_t);