descrtype
playerp->p_type, descrtype(playerp, FALSE) + 1);
descrtype(&Other, FALSE), descrstatus(&Other));
strcpy(sbuf.sb_type, descrtype(&Player, TRUE));
printw("%6.0f %s %-9.9s%s\n", Other.p_level, descrtype(&Other, TRUE),
mvprintw(8, 0, "Type: %s\n", descrtype(&Player, FALSE));
Player.p_name, descrtype(&Player, TRUE),
const char *descrtype(struct player *, bool);