Symbol: debuglog
games/gomoku/gomoku.h
287
void debuglog(const char *, ...) __printflike(1, 2);
games/gomoku/main.c
501
debuglog("Debug set to %d", debug);
games/gomoku/main.c
515
debuglog("suggest %c %s", color == BLACK ? 'B' : 'W',
games/gomoku/main.c
527
debuglog("%s", stoc(game.moves[m]));
games/gomoku/main.c
553
debuglog("overlap %s%c,%s%c = %02x",
games/gomoku/main.c
557
debuglog("usage: o <spot><dir> <spot><dir>");
games/gomoku/main.c
561
debuglog("V %s %x/%d %d %x/%d %d %d %x", stoc(s),
games/gomoku/main.c
566
debuglog("FB %s %x %x %x %x", stoc(s),
games/gomoku/main.c
569
debuglog("FW %s %x %x %x %x", stoc(s),
games/gomoku/main.c
589
debuglog("%s", tmp);
games/gomoku/main.c
593
debuglog("Options are:");
games/gomoku/main.c
594
debuglog("q - quit");
games/gomoku/main.c
595
debuglog("c - continue");
games/gomoku/main.c
596
debuglog("d# - set debug level to #");
games/gomoku/main.c
597
debuglog("p# - print values at #");
games/gomoku/pickmove.c
1225
debuglog("sortc: %s%c l%u", stoc(fcbp->c_vertex),
games/gomoku/pickmove.c
1233
debuglog("%s", buf);
games/gomoku/pickmove.c
1283
debuglog("sort1: n%u", n);
games/gomoku/pickmove.c
1291
debuglog("%s", buf);
games/gomoku/pickmove.c
1293
debuglog("%s", buf);
games/gomoku/pickmove.c
1302
debuglog("%s", buf);
games/gomoku/pickmove.c
132
debuglog("- %s %x/%d %d %x/%d %d %d",
games/gomoku/pickmove.c
153
debuglog("B %s %x/%d %d %x/%d %d %d",
games/gomoku/pickmove.c
159
debuglog("W %s %x/%d %d %x/%d %d %d",
games/gomoku/pickmove.c
172
debuglog("*** Can't be blocked");
games/gomoku/pickmove.c
353
debuglog("%cL%u %d %d %d", "BW"[color],
games/gomoku/pickmove.c
413
debuglog("scanframes: %c combocnt %d", "BW"[color],
games/gomoku/pickmove.c
418
debuglog("scanframes: %c elistcnt %d", "BW"[color],
games/gomoku/pickmove.c
527
debuglog("%c c %d %d m %x %x o %d %d",
games/gomoku/pickmove.c
533
debuglog("%s", tmp);
games/gomoku/pickmove.c
691
debuglog("loop: %c %s", "BW"[curcolor],
games/gomoku/pickmove.c
772
debuglog("%c v%d i%d d%d c %d %d m %x %x o %d %d",
games/gomoku/pickmove.c
778
debuglog("%s", tmp);
games/gomoku/pickmove.c
819
debuglog("E%c %s", "bw"[curcolor], tmp);
games/gomoku/pickmove.c
940
debuglog("e %s o%d i%d c%d m%x %x",