cv_force
cp->cv_force = 4 - n;
cp->cv_force = 5 - n;
cp->cv_force++;
cp->cv_force++;
val += weight[5 - cb.cv_force - cb.cv_win];
val += weight[5 - cb.cv_force - cb.cv_win];
fcnt = cb.cv_force - 2;
(sp->s_combo[BLACK].cv_force == 1 ||
sp->s_combo[WHITE].cv_force == 1)) {
if (n != 0 && ocbp->c_combo.cv_force == 2) {
if (board[ts].s_combo[them].cv_force == 1 &&
if (tcv.cv_force <= 1 &&
!(ocv.cv_force <= 1 &&
tcv.cv_force + tcv.cv_win >= ocv.cv_force + ocv.cv_win))
cb.cv_force = cp->cv_force + 1;
baseB = ocb.cv_force + ocb.cv_win - 1;
fcnt = ocb.cv_force - 2;
if (fcb.cv_force >= 6)
fcb.cv_force++;
int c = fcb.cv_force + ocb.cv_force - 3;
int n = fcb.cv_force + fcb.cv_win - 1;
ncbp->c_combo.cv_force = c;
ncbp->c_framecnt[1] = fcb.cv_force - 2;
cb.cv_force = fcb.cv_force + 1;
baseB = ocb.cv_force + ocb.cv_win - 1;
fcnt = ocb.cv_force - 2;
int c = cbp->c_combo.cv_force + ocb.cv_force - verts - 3;
int n = ep->e_fval.cv_force + ep->e_fval.cv_win - 1;
ncbp->c_combo.cv_force = c;
if (n != 0 && ocbp->c_combo.cv_force == 2) {
cb.cv_force = cbp->c_combo.cv_force;