Symbol: cv_force
games/gomoku/makemove.c
168
cp->cv_force = 4 - n;
games/gomoku/makemove.c
171
cp->cv_force = 5 - n;
games/gomoku/makemove.c
212
cp->cv_force++;
games/gomoku/makemove.c
217
cp->cv_force++;
games/gomoku/makemove.c
84
val += weight[5 - cb.cv_force - cb.cv_win];
games/gomoku/makemove.c
86
val += weight[5 - cb.cv_force - cb.cv_win];
games/gomoku/pickmove.c
1093
fcnt = cb.cv_force - 2;
games/gomoku/pickmove.c
130
(sp->s_combo[BLACK].cv_force == 1 ||
games/gomoku/pickmove.c
131
sp->s_combo[WHITE].cv_force == 1)) {
games/gomoku/pickmove.c
1421
if (n != 0 && ocbp->c_combo.cv_force == 2) {
games/gomoku/pickmove.c
170
if (board[ts].s_combo[them].cv_force == 1 &&
games/gomoku/pickmove.c
183
if (tcv.cv_force <= 1 &&
games/gomoku/pickmove.c
184
!(ocv.cv_force <= 1 &&
games/gomoku/pickmove.c
185
tcv.cv_force + tcv.cv_win >= ocv.cv_force + ocv.cv_win))
games/gomoku/pickmove.c
287
cb.cv_force = cp->cv_force + 1;
games/gomoku/pickmove.c
440
baseB = ocb.cv_force + ocb.cv_win - 1;
games/gomoku/pickmove.c
441
fcnt = ocb.cv_force - 2;
games/gomoku/pickmove.c
467
if (fcb.cv_force >= 6)
games/gomoku/pickmove.c
476
fcb.cv_force++;
games/gomoku/pickmove.c
481
int c = fcb.cv_force + ocb.cv_force - 3;
games/gomoku/pickmove.c
484
int n = fcb.cv_force + fcb.cv_win - 1;
games/gomoku/pickmove.c
504
ncbp->c_combo.cv_force = c;
games/gomoku/pickmove.c
521
ncbp->c_framecnt[1] = fcb.cv_force - 2;
games/gomoku/pickmove.c
619
cb.cv_force = fcb.cv_force + 1;
games/gomoku/pickmove.c
676
baseB = ocb.cv_force + ocb.cv_win - 1;
games/gomoku/pickmove.c
677
fcnt = ocb.cv_force - 2;
games/gomoku/pickmove.c
716
int c = cbp->c_combo.cv_force + ocb.cv_force - verts - 3;
games/gomoku/pickmove.c
721
int n = ep->e_fval.cv_force + ep->e_fval.cv_win - 1;
games/gomoku/pickmove.c
737
ncbp->c_combo.cv_force = c;
games/gomoku/pickmove.c
885
if (n != 0 && ocbp->c_combo.cv_force == 2) {
games/gomoku/pickmove.c
971
cb.cv_force = cbp->c_combo.cv_force;