createmonster
createmonster(WATERLORD); /* make water lord */
createmonster(makemonst(level + 2) + 8);
createmonster(makemonst(level + 1));
createmonster(makemonst(level + 1));
createmonster(makemonst(level + 1));
createmonster(GNOMEKING);
createmonster(GNOMEKING);
createmonster(makemonst(lv + 1));
createmonster(makemonst(lv + 3));
void createmonster(int);
createmonster(makemonst(level + 1) + 8);
createmonster(makemonst(level + 1));