Symbol: clearbit
games/battlestar/command1.c
132
clearbit(location[POOLS].objects, BATHGOD);
games/battlestar/command1.c
189
clearbit(location[DOCK].objects, GIRL);
games/battlestar/command1.c
190
clearbit(location[DOCK].objects, MAN);
games/battlestar/command1.c
193
clearbit(location[GARDEN].objects, GIRLTALK);
games/battlestar/command1.c
194
clearbit(location[GARDEN].objects, LAMPON);
games/battlestar/command1.c
195
clearbit(location[GARDEN].objects, ROPE);
games/battlestar/command1.c
214
clearbit(location[position].objects, CYLON);
games/battlestar/command1.c
93
clearbit(dayfile[p->room].objects, p->obj);
games/battlestar/command2.c
224
clearbit(location[position].objects, BATHGOD);
games/battlestar/command2.c
235
clearbit(location[position].objects,
games/battlestar/command2.c
249
clearbit(location[position].objects, TIMER);
games/battlestar/command2.c
260
clearbit(location[position].objects, NATIVE);
games/battlestar/command2.c
86
clearbit(inven, value);
games/battlestar/command3.c
167
clearbit(inven, value);
games/battlestar/command3.c
171
clearbit(location[position].objects, value);
games/battlestar/command3.c
199
clearbit(inven, POTION);
games/battlestar/command3.c
225
clearbit(location[position].objects, value);
games/battlestar/command3.c
286
clearbit(location[position].objects,
games/battlestar/command3.c
303
clearbit(location[position].objects, NORMGOD);
games/battlestar/command3.c
325
clearbit(location[position].objects,
games/battlestar/command3.c
348
clearbit(location[position].objects,
games/battlestar/command3.c
99
clearbit(inven, n);
games/battlestar/command4.c
193
clearbit(location[position].objects, BATHGOD);
games/battlestar/command4.c
252
clearbit(location[position].objects, value);
games/battlestar/command4.c
342
clearbit(inven, value);
games/battlestar/command4.c
443
clearbit(inven, value);
games/battlestar/command4.c
72
clearbit(from, value);
games/battlestar/command5.c
218
clearbit(inven, n);
games/battlestar/command5.c
353
clearbit(location[position].objects, obj);
games/battlestar/command5.c
403
clearbit(location[position].objects,
games/battlestar/command6.c
189
clearbit(location[position].objects, CAR);
games/battlestar/command6.c
208
clearbit(location[position].objects, HORSE);
games/battlestar/command6.c
51
clearbit(location[position].objects, VIPER);
games/battlestar/command7.c
212
clearbit(inven, AMULET);
games/battlestar/command7.c
216
clearbit(wear, AMULET);
games/battlestar/command7.c
218
clearbit(location[position].objects, DARK);
games/battlestar/command7.c
254
clearbit(inven, LASER);
games/battlestar/command7.c
280
clearbit(location[position].objects, enemy);