Symbol: carrying
games/battlestar/command1.c
246
if (carrying > WEIGHT || encumber > CUMBER)
games/battlestar/command2.c
88
carrying -= objwt[value];
games/battlestar/command3.c
102
carrying = 0;
games/battlestar/command3.c
168
carrying -= objwt[value];
games/battlestar/command4.c
343
carrying -= objwt[value];
games/battlestar/command4.c
444
carrying -= objwt[value];
games/battlestar/command4.c
60
heavy = (carrying + objwt[value]) <= WEIGHT;
games/battlestar/command4.c
65
carrying += objwt[value];
games/battlestar/command5.c
224
carrying -= objwt[n];
games/battlestar/command7.c
213
carrying -= objwt[AMULET];
games/battlestar/command7.c
256
carrying -= objwt[LASER];
games/battlestar/command7.c
77
hurt = rnd(50) % (WEIGHT - carrying) -
games/battlestar/cypher.c
334
carrying,
games/battlestar/cypher.c
335
(carrying == 1 ? "." : "s."));
games/battlestar/cypher.c
337
(carrying ?
games/battlestar/cypher.c
342
carrying,
games/battlestar/cypher.c
343
(carrying == 1 ? "." : "s."),
games/battlestar/cypher.c
344
carrying * 100 / WEIGHT);
games/battlestar/extern.h
290
extern int carrying, encumber;
games/battlestar/globals.c
272
int carrying, encumber;
games/battlestar/save.c
127
fwrite(&carrying, sizeof carrying, 1, fp);
games/battlestar/save.c
73
fread(&carrying, sizeof carrying, 1, fp);
games/hack/extern.h
175
int carrying(int);
games/hack/hack.apply.c
117
if (!carrying(TIN)) {
games/hack/hack.mhitu.c
189
&& !carrying(DEAD_LIZARD))) {
games/hack/hack.shk.c
1011
badinv = (carrying(PICK_AXE) || carrying(ICE_BOX));
games/hack/hack.shk.c
333
box = carrying(ICE_BOX);
games/hack/hack.shk.c
334
pick = carrying(PICK_AXE);
games/hack/hack.wizard.c
119
if (!carrying(AMULET_OF_YENDOR)) {