bs32
const __m128i bs32 =
ctr = _mm_shuffle_epi8(ctr_be, bs32);
ctr_be = _mm_shuffle_epi8(ctr, bs32);
const __m128i bs32 =
ctr = _mm_shuffle_epi8(ctr_be, bs32);
ctr_be = _mm_shuffle_epi8(ctr, bs32);
if (lp->d_magic == bs32(RUMPSERVER_DISKMAGIC) &&
lp->d_magic2 == bs32(RUMPSERVER_DISKMAGIC)) {
foffset = bs32(foffset);
flen = bs32(flen);