assign
- assign Bt455 cmap[1].green with value 0 (black),
- assign Bt431 register #0 with value 0x04 to hide sprite cursor.
- assign Bt431 register #0 with value 0x4 to hide sprite cursor.
statement : assign
assign : ASSIGN VARNAME numeric {
assign(varbuf, cp);
void assign(const char [], const char []);
assign(ENAME_INTERACTIVE, "");
assign(ENAME_IGNORE, "");
assign(ENAME_NOHEADER, "");
assign(ENAME_VERBOSE, "");
assign(ENAME_INTERACTIVE, "");
assign(ENAME_DONTSENDEMPTY, "");
goto assign;
goto assign;
goto assign;
goto assign;
goto assign;
assign:
assign(fs, idtype, soft, hard, grace, argv, argc);