Symbol: CARD
games/cribbage/cards.c
100
is_one(CARD a, const CARD b[], int n)
games/cribbage/cards.c
114
cremove(CARD a, CARD d[], int n)
games/cribbage/cards.c
130
sorthand(CARD h[], int n)
games/cribbage/cards.c
132
CARD *cp, *endp;
games/cribbage/cards.c
133
CARD c;
games/cribbage/cards.c
54
makedeck(CARD d[])
games/cribbage/cards.c
74
shuffle(CARD d[])
games/cribbage/cards.c
77
CARD c;
games/cribbage/cards.c
91
eq(CARD a, CARD b)
games/cribbage/crib.c
374
CARD crd;
games/cribbage/crib.c
468
static CARD Table[14];
games/cribbage/crib.c
474
static CARD ch[CINHAND], ph[CINHAND];
games/cribbage/crib.c
479
CARD crd;
games/cribbage/cribbage.h
34
extern CARD deck[ CARDS ]; /* a deck */
games/cribbage/cribbage.h
35
extern CARD phand[ FULLHAND ]; /* player's hand */
games/cribbage/cribbage.h
36
extern CARD chand[ FULLHAND ]; /* computer's hand */
games/cribbage/cribbage.h
37
extern CARD crib[ CINHAND ]; /* the crib */
games/cribbage/cribbage.h
38
extern CARD turnover; /* the starter */
games/cribbage/cribbage.h
40
extern CARD known[ CARDS ]; /* cards we have seen */
games/cribbage/cribbage.h
61
int adjust(const CARD [], CARD);
games/cribbage/cribbage.h
62
int anymove(const CARD [], int, int);
games/cribbage/cribbage.h
64
int cchose(const CARD [], int, int);
games/cribbage/cribbage.h
67
int comphand(const CARD [], const char *);
games/cribbage/cribbage.h
68
void cremove(CARD, CARD [], int);
games/cribbage/cribbage.h
73
int infrom(const CARD [], int, const char *);
games/cribbage/cribbage.h
75
int is_one(CARD, const CARD [], int);
games/cribbage/cribbage.h
76
void makedeck(CARD []);
games/cribbage/cribbage.h
77
void makeknown(const CARD [], int);
games/cribbage/cribbage.h
79
int msgcard(CARD, BOOLEAN);
games/cribbage/cribbage.h
81
int pegscore(CARD, const CARD [], unsigned, int);
games/cribbage/cribbage.h
82
int plyrhand(const CARD [], const char *);
games/cribbage/cribbage.h
83
void prcard(WINDOW *, int, int, CARD, BOOLEAN);
games/cribbage/cribbage.h
84
void prhand(const CARD [], unsigned, WINDOW *, BOOLEAN);
games/cribbage/cribbage.h
86
int scorehand(const CARD [], CARD, int, BOOLEAN, BOOLEAN);
games/cribbage/cribbage.h
87
void shuffle(CARD []);
games/cribbage/cribbage.h
88
void sorthand(CARD [], int);
games/cribbage/extern.c
62
CARD chand[FULLHAND]; /* computer's hand */
games/cribbage/extern.c
63
CARD crib[CINHAND]; /* the crib */
games/cribbage/extern.c
64
CARD deck[CARDS]; /* a deck */
games/cribbage/extern.c
65
CARD known[CARDS]; /* cards we have seen */
games/cribbage/extern.c
66
CARD phand[FULLHAND]; /* player's hand */
games/cribbage/extern.c
67
CARD turnover; /* the starter */
games/cribbage/io.c
102
msgcrd(CARD c, BOOLEAN brfrank, const char *mid, BOOLEAN brfsuit)
games/cribbage/io.c
124
printcard(WINDOW *win, unsigned cardno, CARD c, BOOLEAN blank)
games/cribbage/io.c
134
prcard(WINDOW *win, int y, int x, CARD c, BOOLEAN blank)
games/cribbage/io.c
157
prhand(const CARD h[], unsigned n, WINDOW *win, BOOLEAN blank)
games/cribbage/io.c
173
infrom(const CARD hand[], int n, const char *prompt)
games/cribbage/io.c
176
CARD crd;
games/cribbage/io.c
226
incard(CARD *crd)
games/cribbage/io.c
61
static int msgcrd(CARD, BOOLEAN, const char *, BOOLEAN);
games/cribbage/io.c
62
static void printcard(WINDOW *, unsigned, CARD, BOOLEAN);
games/cribbage/io.c
63
static int incard(CARD *);
games/cribbage/io.c
89
msgcard(CARD c, BOOLEAN brief)
games/cribbage/score.c
111
scorehand(const CARD hand[], CARD starter, int n, BOOLEAN crb,
games/cribbage/score.c
117
CARD h[(CINHAND + 1)];
games/cribbage/score.c
184
fifteens(const CARD hand[], int n)
games/cribbage/score.c
188
const CARD *endp;
games/cribbage/score.c
225
pairuns(const CARD h[], int n)
games/cribbage/score.c
292
pegscore(CARD crd, const CARD tbl[], unsigned n, int sum)
games/cribbage/score.c
346
adjust(const CARD cb[], CARD tnv __unused)
games/cribbage/score.c
49
static int fifteens(const CARD [], int);
games/cribbage/score.c
50
static int pairuns(const CARD [], int);
games/cribbage/support.c
134
plyrhand(const CARD hand[], const char *s)
games/cribbage/support.c
168
comphand(const CARD h[], const char *s)
games/cribbage/support.c
245
CARD d[CARDS], h[FULLHAND], cb[2];
games/cribbage/support.c
295
anymove(const CARD hand[], int n, int sum)
games/cribbage/support.c
314
anysumto(const CARD hand[], int n, int s, int t)
games/cribbage/support.c
329
numofval(const CARD h[], int n, int v)
games/cribbage/support.c
345
makeknown(const CARD h[], int n)
games/cribbage/support.c
54
static int anysumto(const CARD[], int, int, int);
games/cribbage/support.c
56
static int numofval(const CARD[], int, int);
games/cribbage/support.c
63
cchose(const CARD h[], int n, int s)
games/mille/comp.c
408
CARD bat, spd, card;
games/mille/comp.c
439
canplay(const PLAY *pp, const PLAY *op, CARD card)
games/mille/comp.c
52
CARD card;
games/mille/comp.c
59
CARD safe, oppos;
games/mille/extern.c
136
CARD Discard, /* Top of discard pile */
games/mille/extern.c
139
const CARD Opposite[NUM_CARDS] = { /* Opposites of each card */
games/mille/extern.c
144
CARD Deck[DECK_SZ] = { /* Current deck */
games/mille/init.c
52
CARD card;
games/mille/init.c
95
CARD temp;
games/mille/mille.h
177
CARD hand[HAND_SZ];
games/mille/mille.h
178
CARD sh_hand[HAND_SZ];
games/mille/mille.h
179
CARD battle;
games/mille/mille.h
180
CARD sh_battle;
games/mille/mille.h
181
CARD speed;
games/mille/mille.h
182
CARD sh_speed;
games/mille/mille.h
222
extern CARD Deck[DECK_SZ], Discard, Sh_discard, *Topcard;
games/mille/mille.h
223
extern const CARD Opposite[NUM_CARDS];
games/mille/mille.h
235
void account(CARD);
games/mille/mille.h
237
int canplay(const PLAY *, const PLAY *, CARD);
games/mille/mille.h
245
CARD getcard(void);
games/mille/mille.h
248
int is_repair(CARD);
games/mille/mille.h
260
int safety(CARD);
games/mille/mille.h
263
void sort(CARD *);
games/mille/misc.c
73
CARD
games/mille/move.c
178
CARD card;
games/mille/move.c
210
CARD card;
games/mille/move.c
512
account(CARD card)
games/mille/move.c
514
CARD oppos;
games/mille/move.c
568
sort(CARD *hand)
games/mille/move.c
570
CARD *cp, *tp;
games/mille/move.c
571
CARD temp;
games/mille/print.c
109
show_card(int y, int x, CARD c, CARD *lc)
games/mille/print.c
50
static void show_card(int, int, CARD, CARD *);
games/mille/types.c
48
is_repair(CARD card)
games/mille/types.c
56
safety(CARD card)