CALLOUT_PENDING
KASSERTMSG((c->c_flags & CALLOUT_PENDING) == 0,
if ((c->c_flags & CALLOUT_PENDING) != 0) {
c->c_flags |= CALLOUT_PENDING;
c->c_flags |= CALLOUT_PENDING;
if ((c->c_flags & CALLOUT_PENDING) != 0)
c->c_flags &= ~(CALLOUT_PENDING|CALLOUT_FIRED);
if ((c->c_flags & CALLOUT_PENDING) != 0)
c->c_flags &= ~(CALLOUT_PENDING|CALLOUT_FIRED);
if ((c->c_flags & CALLOUT_PENDING) != 0)
c->c_flags &= ~(CALLOUT_PENDING|CALLOUT_FIRED);
KASSERT((c->c_flags & CALLOUT_PENDING) == 0);
rv = ((c->c_flags & (CALLOUT_PENDING|CALLOUT_FIRED)) != 0);
rv = ((c->c_flags & CALLOUT_PENDING) != 0);
KASSERT((c->c_flags & CALLOUT_PENDING) != 0);
c->c_flags = (c->c_flags & ~CALLOUT_PENDING) |
if (ci->c_flags & CALLOUT_PENDING)
if (ci->c_flags & CALLOUT_PENDING)
if ((ci->c_flags & CALLOUT_PENDING) == 0)