CALLOUT_MAGIC
c->c_magic = CALLOUT_MAGIC;
KASSERTMSG(c->c_magic == CALLOUT_MAGIC,
c, c->c_magic, CALLOUT_MAGIC);
KASSERT(c->c_magic == CALLOUT_MAGIC);
KASSERT(c->c_magic == CALLOUT_MAGIC);
KASSERT(c->c_magic == CALLOUT_MAGIC);
KASSERT(c->c_magic == CALLOUT_MAGIC);
KASSERT(c->c_magic == CALLOUT_MAGIC);
KASSERT(c->c_magic == CALLOUT_MAGIC);
KASSERT(c->c_magic == CALLOUT_MAGIC);
KASSERT(c->c_magic == CALLOUT_MAGIC);
KASSERT(c->c_magic == CALLOUT_MAGIC);
KASSERT(c->c_magic == CALLOUT_MAGIC);
KASSERT(c->c_magic == CALLOUT_MAGIC);
KASSERT(c->c_magic == CALLOUT_MAGIC);