Symbol: Boot
games/hunt/huntd/driver.c
524
for (pp = Boot; pp < &Boot[NBOOTS]; pp++)
games/hunt/huntd/driver.c
747
for (np = Boot; np < &Boot[NBOOTS]; np++)
games/hunt/huntd/driver.c
750
if (np >= &Boot[NBOOTS])
games/hunt/huntd/execute.c
286
for (newp = Boot; newp < &Boot[NBOOTS]; newp++) {
games/hunt/huntd/extern.c
59
PLAYER Boot[NBOOTS]; /* all the boots */
games/hunt/huntd/hunt.h
151
extern PLAYER Boot[NBOOTS];
games/hunt/huntd/shots.c
1134
for (pp = Boot; pp < &Boot[NBOOTS]; pp++)
games/hunt/huntd/shots.c
160
for (pp = Boot; pp < &Boot[NBOOTS]; pp++)
sys/arch/hpc/stand/hpcboot/arm/arm_boot.h
37
class ARMBoot : public Boot {
sys/arch/hpc/stand/hpcboot/arm/arm_boot.h
39
typedef Boot super;
sys/arch/hpc/stand/hpcboot/boot.cpp
125
Boot::Boot()
sys/arch/hpc/stand/hpcboot/boot.cpp
135
Boot::~Boot()
sys/arch/hpc/stand/hpcboot/boot.cpp
145
Boot::create()
sys/arch/hpc/stand/hpcboot/boot.cpp
159
Boot::attachLoader()
sys/arch/hpc/stand/hpcboot/boot.cpp
55
Boot *Boot::_instance = 0;
sys/arch/hpc/stand/hpcboot/boot.cpp
57
Boot &
sys/arch/hpc/stand/hpcboot/boot.cpp
58
Boot::Instance()
sys/arch/hpc/stand/hpcboot/boot.cpp
88
Boot::Destroy()
sys/arch/hpc/stand/hpcboot/boot.cpp
96
Boot::setup()
sys/arch/hpc/stand/hpcboot/boot.h
44
class Boot {
sys/arch/hpc/stand/hpcboot/boot.h
46
static Boot *_instance;
sys/arch/hpc/stand/hpcboot/boot.h
52
Boot(void);
sys/arch/hpc/stand/hpcboot/boot.h
53
virtual ~Boot(void);
sys/arch/hpc/stand/hpcboot/boot.h
62
static Boot &Instance(void);
sys/arch/hpc/stand/hpcboot/boot.h
69
BOOL Boot::attachLoader(void);
sys/arch/hpc/stand/hpcboot/hpcboot.cpp
102
Boot &f = Boot::Instance();
sys/arch/hpc/stand/hpcboot/hpcboot.cpp
74
Boot::Instance(); // Boot loader
sys/arch/hpc/stand/hpcboot/hpcboot.cpp
81
Boot::Destroy();
sys/arch/hpc/stand/hpcboot/mips/mips_boot.h
37
class MIPSBoot : public Boot {
sys/arch/hpc/stand/hpcboot/mips/mips_boot.h
39
typedef Boot super;
sys/arch/hpc/stand/hpcboot/sh3/sh_boot.h
37
class SHBoot : public Boot {
sys/arch/hpc/stand/hpcboot/sh3/sh_boot.h
39
typedef Boot super;