_cursesi_touchline_force
_cursesi_touchline_force(win, y, 0,
_cursesi_touchline_force(win, y, 0, (int) win->maxx - 1,
return _cursesi_touchline_force(win, y, sx, ex, 0);
static int _cursesi_touchline_force(WINDOW *, int, int, int, int);