__v4sf
return __extension__ (__m128)(__v4sf) { *__p, *__p, *__p, *__p };
return (__m128)__builtin_ia32_movhlps((__v4sf)__v0, (__v4sf)__v1);
return __builtin_shufflevector((__v4sf)__v0, (__v4sf)__v1, 6,7,2,3);
return (__m128)__builtin_ia32_movlhps((__v4sf)__v0, (__v4sf)__v1);
return __builtin_shufflevector((__v4sf)__v0, (__v4sf)__v1, 0,1,4,5);
(__m128)__builtin_ia32_shufps((__v4sf)(__m128)(x), \
(__v4sf)(__m128)(y), (int)(m)) \