_RuneType
return (_RuneType)0U;
_RuneType
_RuneType _runetype_priv(_RuneLocale const *, wint_t);
_RuneType x;
_RuneType x;
_runetype_to_bsdctype(_RuneType bits)
if (bits == (_RuneType)0)
_RuneType rc;
_RuneType frl_runetype[_CTYPE_CACHE_SIZE];
_RuneType rl_runetype[_CTYPE_CACHE_SIZE];
_RuneType *re_rune_types; /* Array of types in range */
_RuneType te_mask;
_RuneType digit = list->map + (i - list->min);