Symbol: YSIZE
games/warp/bang.c
115
assert(nxtbang >= 0 && nxtbang <= XSIZE * YSIZE);
games/warp/bang.c
125
yblasted[yy[j] = (y+YSIZE00) % YSIZE] |= 1;
games/warp/bang.c
64
assert(nxtbang <= XSIZE * YSIZE);
games/warp/bang.h
12
EXT bool yblasted[YSIZE];
games/warp/bang.h
14
EXT char bangy[YSIZE*XSIZE];
games/warp/bang.h
15
EXT char bangx[YSIZE*XSIZE];
games/warp/bang.h
16
EXT char bangs[YSIZE*XSIZE];
games/warp/bang.h
18
EXT long bangm[YSIZE*XSIZE];
games/warp/bang.h
9
EXT long blast[YSIZE][XSIZE];
games/warp/init.c
122
if (inumfriends+inumenemies+inumstars > YSIZE*XSIZE-20)
games/warp/init.c
123
inumstars = YSIZE*XSIZE-20 - inumenemies - inumfriends;
games/warp/init.c
182
y = rand_mod(YSIZE);
games/warp/init.c
195
yoff = rand_mod(YSIZE);
games/warp/init.c
212
if (inumenemies+inumstars > YSIZE*XSIZE-20)
games/warp/init.c
213
inumstars = numstars = YSIZE*XSIZE-20 - inumenemies;
games/warp/init.c
216
yoff = rand_mod(YSIZE); /* how much to shift y */
games/warp/init.c
239
yoff = rand_mod(YSIZE);
games/warp/init.c
269
y = rand_mod(YSIZE);
games/warp/init.c
280
* 12.0) + yoff + x*YSIZE/XSIZE;
games/warp/init.c
288
* 12.0) + yoff - x*YSIZE/XSIZE;
games/warp/init.c
304
y = rand_mod(YSIZE);
games/warp/init.c
312
y %= YSIZE;
games/warp/init.c
343
y = (y + rand_mod(3) + YSIZE99) % YSIZE;
games/warp/init.c
352
y = inity = rand_mod(YSIZE);
games/warp/init.c
360
y = rand_mod(YSIZE);
games/warp/init.c
369
y = rand_mod(YSIZE);
games/warp/init.c
381
y = rand_mod(YSIZE);
games/warp/init.c
391
y = rand_mod(YSIZE);
games/warp/init.c
420
y = rand_mod(YSIZE);
games/warp/init.c
480
y = rand_mod(YSIZE);
games/warp/init.c
92
for (y=0;y<YSIZE;y++)
games/warp/init.c
99
for (y=0; y<YSIZE; y++)
games/warp/move.c
219
for (y=0; y<YSIZE; y++) {
games/warp/move.c
348
for (i = 0; i < YSIZE; i++)
games/warp/move.c
353
for (yyy = 0; yyy < YSIZE; yyy++) {
games/warp/move.c
43
y = (obj->posy - sgn(obj->vely) + YSIZE00) % YSIZE;
games/warp/move.c
46
y = (y + rand_mod(3) - 1 + YSIZE00) % YSIZE;
games/warp/move.c
619
if ((obj=occupant[y=(y+YSIZE99)%YSIZE][xp])&&obj->type == what) /* -1, 1 */
games/warp/move.c
625
if ((obj=occupant[y=(y+2)%YSIZE][xp])&&obj->type == what) /* 1, 1 */
games/warp/move.c
643
((obj=occupant[y=(y+YSIZE99)%YSIZE][xp])&&obj->type == what)||/* -1, 1 */
games/warp/move.c
646
((obj=occupant[y=(y+2)%YSIZE][xp])&&obj->type == what) ||/* 1, 1 */
games/warp/move.c
662
((obj=occupant[y=(y+YSIZE99)%YSIZE][xp])&&obj->image==what)||/* -1, 1 */
games/warp/move.c
665
((obj=occupant[y=(y+2)%YSIZE][xp])&&obj->image==what) ||/* 1, 1 */
games/warp/move.c
96
y = (y + curobj->vely + YSIZE00) % YSIZE;
games/warp/object.h
61
EXT OBJECT *occupant[YSIZE][XSIZE];
games/warp/play.c
156
to = occupant[(curobj->posy+curobj->vely+YSIZE00)%YSIZE]
games/warp/term.c
521
for (y=0; y<YSIZE; y++) {
games/warp/them.c
191
y=(curkl->posy+curkl->vely+YSIZE00)%YSIZE; /* find prospective */
games/warp/them.c
370
y = (y + dy + YSIZE00) % YSIZE;
games/warp/them.c
374
y = (y - dy + YSIZE00) % YSIZE;
games/warp/them.c
398
y = (y + rand_mod(3) + YSIZE99) % YSIZE;
games/warp/us.c
357
blast[y=(obj->posy+obj->vely+YSIZE00)%YSIZE]
games/warp/us.c
78
(obj=occupant[(ent->posy+evely+YSIZE00)%YSIZE]
games/warp/us.c
99
(obj=occupant[(base->posy+bvely+YSIZE00)%YSIZE]
games/warp/warp.h
102
EXT char amb[YSIZE][XSIZE];
games/warp/weapon.c
134
cury = (cury + dy + YSIZE00) % YSIZE;
games/warp/weapon.c
287
(obj->posy + obj->vely + YSIZE00)%YSIZE
games/warp/weapon.c
356
blast[y=(obj->posy+obj->vely+YSIZE00)%YSIZE]
games/warp/weapon.c
43
to = occupant[(from->posy+from->vely+ydir+YSIZE00)%YSIZE]
games/warp/weapon.c
466
y = (obj->posy+(obj==base?dy*2:dy)+YSIZE00)%YSIZE,
games/warp/weapon.c
471
y = (y+dy+YSIZE00) % YSIZE,
games/warp/weapon.c
575
YSIZE00) % YSIZE;
games/warp/weapon.c
617
y = (obj->posy+dy+YSIZE00)%YSIZE,
games/warp/weapon.c
620
y = (y+dy+YSIZE00) % YSIZE, x = (x+dx+XSIZE00) % XSIZE, size--) {
lib/libcurses/EXAMPLES/ex1.c
130
stdscr = newwin(YSIZE, XSIZE, 1, 1);
lib/libcurses/PSD.doc/ex1.c
56
stdscr = newwin(YSIZE, XSIZE, 10, 35);
lib/libcurses/PSD.doc/ex2.c
185
} else if (cury >= YSIZE) {
lib/libcurses/PSD.doc/ex2.c
188
move(YSIZE - 1, 0);
lib/libcurses/PSD.doc/ex2.c
189
(void)snprintf(id, sizeof id, "%d: ", base + YSIZE);
lib/libcurses/PSD.doc/ex2.c
192
addch('0' + ((base + YSIZE) % 10));
lib/libcurses/PSD.doc/ex2.c
60
stdscr = newwin(YSIZE, XSIZE, 0, 0);
lib/libcurses/PSD.doc/ex2.c
68
for (i = 0; i < YSIZE + 2; i++) {