Symbol: WIN
games/gomoku/main.c
257
case WIN:
games/gomoku/makemove.c
159
return WIN;
games/rogue/score.c
160
put_scores(NULL, WIN);
games/rogue/score.c
481
case WIN:
games/rogue/score.c
503
if (other != WIN && has_amulet()) {
sys/arch/mips/bonito/bonitoreg.h
380
#define BONITO_PCIMAP_WIN(WIN,ADDR) ((((ADDR)>>26) & BONITO_PCIMAP_PCIMAP_LO0) << ((WIN)*6))
sys/arch/mips/bonito/bonitoreg.h
405
#define BONITO_PCIMEMBASECFGSIZE(WIN,SIZE) (((~((SIZE)-1))>>(BONITO_PCIMEMBASECFG_ASHIFT-BONITO_PCIMEMBASECFG_MEMBASE##WIN##_MASK_SHIFT)) & BONITO_PCIMEMBASECFG_MEMBASE##WIN##_MASK)
sys/arch/mips/bonito/bonitoreg.h
406
#define BONITO_PCIMEMBASECFGBASE(WIN,BASE) (((BASE)>>(BONITO_PCIMEMBASECFG_ASHIFT-BONITO_PCIMEMBASECFG_MEMBASE##WIN##_TRANS_SHIFT)) & BONITO_PCIMEMBASECFG_MEMBASE##WIN##_TRANS)
sys/arch/mips/bonito/bonitoreg.h
408
#define BONITO_PCIMEMBASECFG_SIZE(WIN,CFG) (((((~(CFG)) & BONITO_PCIMEMBASECFG_MEMBASE##WIN##_MASK)) << (BONITO_PCIMEMBASECFG_ASHIFT - BONITO_PCIMEMBASECFG_MEMBASE##WIN##_MASK_SHIFT)) | BONITO_PCIMEMBASECFG_AMASK)
sys/arch/mips/bonito/bonitoreg.h
410
#define BONITO_PCIMEMBASECFG_ADDRMASK(WIN,CFG) ((((CFG) & BONITO_PCIMEMBASECFG_MEMBASE##WIN##_MASK) >> BONITO_PCIMEMBASECFG_MEMBASE##WIN##_MASK_SHIFT) << BONITO_PCIMEMBASECFG_ASHIFT)
sys/arch/mips/bonito/bonitoreg.h
411
#define BONITO_PCIMEMBASECFG_ADDRMASK(WIN,CFG) ((((CFG) & BONITO_PCIMEMBASECFG_MEMBASE##WIN##_MASK) >> BONITO_PCIMEMBASECFG_MEMBASE##WIN##_MASK_SHIFT) << BONITO_PCIMEMBASECFG_ASHIFT)
sys/arch/mips/bonito/bonitoreg.h
412
#define BONITO_PCIMEMBASECFG_ADDRTRANS(WIN,CFG) ((((CFG) & BONITO_PCIMEMBASECFG_MEMBASE##WIN##_TRANS) >> BONITO_PCIMEMBASECFG_MEMBASE##WIN##_TRANS_SHIFT) << BONITO_PCIMEMBASECFG_ASHIFT)
sys/arch/mips/bonito/bonitoreg.h
414
#define BONITO_PCITOPHYS(WIN,ADDR,CFG) ( \
sys/arch/mips/bonito/bonitoreg.h
415
(((ADDR) & (~(BONITO_PCIMEMBASECFG_MASK))) & (~(BONITO_PCIMEMBASECFG_ADDRMASK(WIN,CFG)))) | \
sys/arch/mips/bonito/bonitoreg.h
416
(BONITO_PCIMEMBASECFG_ADDRTRANS(WIN,CFG)) \