WIIUFB_HEIGHT
prop_dictionary_set_uint32(dict, "height", WIIUFB_HEIGHT);
sc->sc_disp ? "DRC" : "TV", WIIUFB_WIDTH, WIIUFB_HEIGHT,
y = uimin(sc->sc_cursor.c_pos.y, WIIUFB_HEIGHT - 1);
if (nc->c_pos.y >= WIIUFB_HEIGHT) {
nc->c_pos.y = WIIUFB_HEIGHT - 1;
sc->sc_cursor.c_pos.y = uimin(uimax(pos->y, 0), WIIUFB_HEIGHT - 1);
#define WIIUFB_SIZE (WIIUFB_STRIDE * WIIUFB_HEIGHT)
ri->ri_height = WIIUFB_HEIGHT;