VFB_STAT
VFB_STAT(sc, VFB_STAT_V3D_SPIN);
VFB_STAT(sc, VFB_STAT_V3D_SUBMIT);
VFB_STAT(sc, VFB_STAT_V3D_SYNC);
VFB_STAT(sc, VFB_STAT_V3D_FLIP);
VFB_STAT(sc, VFB_STAT_V3D_FLIP);
VFB_STAT(sc, VFB_STAT_V3D_FLIP);
VFB_STAT(sc, VFB_STAT_SYNC);
VFB_STAT(sc, VFB_STAT_FILL);
VFB_STAT(sc, VFB_STAT_FILL);
VFB_STAT(sc, VFB_STAT_BLT);
VFB_STAT(sc, VFB_STAT_BLT);
VFB_STAT(sc, VFB_STAT_CHAR_SW);
VFB_STAT(sc, VFB_STAT_CHAR_SPACE);
VFB_STAT(sc, VFB_STAT_CHAR_HIT);
VFB_STAT(sc, VFB_STAT_CHAR_ADD);